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My Renders
Posted: Fri Jan 12, 2007 9:27 am
by fused
Some of my renders...
SSS test:

rendered with indigo 0.7t1
Some Glasses

rendered with indigo 0.6 final
An Elevator:

rendered with indigo 0.6 final
One testrender out of a million:

rendered with indigo 0.6t1
c&c are welcome

Posted: Fri Jan 12, 2007 9:57 am
by sprocket
Nice
I like the 'infinity mirrors' in the lift scene!
Are the candles life size, ie centimetres rather than metres? I'm curious as I just built a lava lamp and it rendered funny, turns out its because it was about 7 metres tall!
Good stuff!
Posted: Fri Jan 12, 2007 10:30 am
by fused
in c4d the big candle is 100x100 meters, indigo multiplies it wit 0.01 so it is 1x1 meters...
but i guess it doesnt really matter, or does it?
Posted: Fri Jan 12, 2007 10:38 am
by sprocket
Not sure.. I think it does a little bit because rays going through a bigger object would be absorbed more, so you wouldn't need as high an absorption coefficient for the same result?
Still testing that one out at the moment...
Anyway they look wicked which is what counts!
Posted: Fri Jan 12, 2007 12:36 pm
by DaveC
Those candles look absolutely fantastic! Wow!
Posted: Fri Jan 12, 2007 1:03 pm
by CTZn
but i guess it doesnt really matter, or does it?
Yes for light absorbing materials, it does ! Of course if the object is bigger you can reduce absorbtion, but then it won't match real settings
Nice pics really !
Posted: Fri Jan 12, 2007 1:18 pm
by fused
thx.
ehm... yes, of course it matters when it comes to absorption... didnt really get the point...
anyway, does anyone know the ior of candle wax? couldnt find that on google or wikipedia... i guessed it must be somewhere between 1.1 and 1.2.
Posted: Fri Jan 12, 2007 1:54 pm
by CTZn
Parafin wax has ior of 1.52 (just found that coz you where asking).
Posted: Fri Jan 12, 2007 2:00 pm
by fused
thx for the info. ill have to re-render the candles now. other color and more absorption though. i dont think that you can see - well i dont know what it is called - the thing that burns shining through a real candle.
Posted: Fri Jan 12, 2007 2:05 pm
by manitwo
cool images fused!
now you could rerender the second one with 0.7 and polarisation

Posted: Sat Jan 13, 2007 5:08 pm
by atmmatt
Maybe it's me but am I seeing the wick through the little candle?
(is it even modeled all the way through?)
Very nice candles btw!!!
Posted: Sun Jan 14, 2007 1:55 am
by fused
yes it is modeled all the way through. but i dont think it is supposed to be seen. ill maybe rerender it with more absorption
Posted: Fri Feb 09, 2007 10:23 pm
by isabelp1
please... tell me the formulations of your glass..
it's beautifull

Posted: Sat Feb 10, 2007 3:26 am
by Kram1032
well i dont know what it is called - the thing that burns shining through a real candle.
->flame?
Posted: Sat Feb 10, 2007 8:04 am
by fused
@isabel: formulations? what do you mean with that?
@kram: what i meant was the wick (german: docht)