My Renders

Show off your final renders
User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

My Renders

Post by fused » Fri Jan 12, 2007 9:27 am

Some of my renders...


SSS test:
Image
rendered with indigo 0.7t1


Some Glasses
Image
rendered with indigo 0.6 final


An Elevator:
Image
rendered with indigo 0.6 final


One testrender out of a million:
Image
rendered with indigo 0.6t1

c&c are welcome :D

sprocket
Posts: 49
Joined: Wed Aug 09, 2006 7:05 am
Location: UK

Post by sprocket » Fri Jan 12, 2007 9:57 am

Nice :D
I like the 'infinity mirrors' in the lift scene!

Are the candles life size, ie centimetres rather than metres? I'm curious as I just built a lava lamp and it rendered funny, turns out its because it was about 7 metres tall! :oops: :roll:

Good stuff!

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Post by fused » Fri Jan 12, 2007 10:30 am

in c4d the big candle is 100x100 meters, indigo multiplies it wit 0.01 so it is 1x1 meters...

but i guess it doesnt really matter, or does it?

sprocket
Posts: 49
Joined: Wed Aug 09, 2006 7:05 am
Location: UK

Post by sprocket » Fri Jan 12, 2007 10:38 am

Not sure.. I think it does a little bit because rays going through a bigger object would be absorbed more, so you wouldn't need as high an absorption coefficient for the same result?
Still testing that one out at the moment...

Anyway they look wicked which is what counts!

User avatar
DaveC
Posts: 596
Joined: Mon Sep 11, 2006 12:20 am
Location: The Tottenham, London, UK
Contact:

Post by DaveC » Fri Jan 12, 2007 12:36 pm

Those candles look absolutely fantastic! Wow!
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Fri Jan 12, 2007 1:03 pm

but i guess it doesnt really matter, or does it?
Yes for light absorbing materials, it does ! Of course if the object is bigger you can reduce absorbtion, but then it won't match real settings :)

Nice pics really !

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Post by fused » Fri Jan 12, 2007 1:18 pm

thx.


ehm... yes, of course it matters when it comes to absorption... didnt really get the point...


anyway, does anyone know the ior of candle wax? couldnt find that on google or wikipedia... i guessed it must be somewhere between 1.1 and 1.2.

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Post by CTZn » Fri Jan 12, 2007 1:54 pm

Parafin wax has ior of 1.52 (just found that coz you where asking).

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Post by fused » Fri Jan 12, 2007 2:00 pm

thx for the info. ill have to re-render the candles now. other color and more absorption though. i dont think that you can see - well i dont know what it is called - the thing that burns shining through a real candle.

User avatar
manitwo
Posts: 1029
Joined: Wed Jul 05, 2006 4:50 am
Location: Tirol - Austria

Post by manitwo » Fri Jan 12, 2007 2:05 pm

cool images fused!
now you could rerender the second one with 0.7 and polarisation :wink:

atmmatt
Posts: 104
Joined: Sun Oct 22, 2006 4:33 am
Location: Pennsylvania - USA

Post by atmmatt » Sat Jan 13, 2007 5:08 pm

Maybe it's me but am I seeing the wick through the little candle?

(is it even modeled all the way through?)

Very nice candles btw!!!
"To be, or not to be" That is a question?

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Post by fused » Sun Jan 14, 2007 1:55 am

yes it is modeled all the way through. but i dont think it is supposed to be seen. ill maybe rerender it with more absorption

isabelp1
Posts: 36
Joined: Thu Feb 08, 2007 3:59 am
Location: Italy

Post by isabelp1 » Fri Feb 09, 2007 10:23 pm

please... tell me the formulations of your glass..
it's beautifull :D

User avatar
Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sat Feb 10, 2007 3:26 am

well i dont know what it is called - the thing that burns shining through a real candle.
->flame?

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Post by fused » Sat Feb 10, 2007 8:04 am

@isabel: formulations? what do you mean with that?

@kram: what i meant was the wick (german: docht)

Post Reply
17 posts

Who is online

Users browsing this forum: No registered users and 39 guests