System keeps crashing

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pim75
Posts: 3
Joined: Sun Oct 28, 2018 1:16 am

System keeps crashing

Post by pim75 » Sun Jun 13, 2021 7:01 am

Hi everyone; I bought a new computer a couple of months ago.

When I am rendering larger scenes in Indigo RT in OpenCL mode I get a crash and the message below;
This doesn't happen with the same large scene on my 3 year old laptop with a 1080 card.

Tried different settings, update to the new beta version of Indigo RT but OpenCL is still not working for these scenes..
When not in OpenCL mode it's rendering.

Any ideas?

Specs computer;
Processor Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz, 3600 MHz, 10 core('s), 20 logische processor(s)
Geïnstalleerd fysiek geheugen (RAM) 64,0 GB
NVIDIA GeForce RTX 3070


Message
A problem occurred with the scene:
Exception while advancing OpenCL PT on device 'NVIDIA GeForce RTX 3070': clEnqueueReadBuffer failed: CL_OUT_OF_RESOURCES
Indigo version: Indigo RT v4.6.0, Windows 64-bit build.
Exporter: SkIndigo version:4.6.0.1
Platform: x64-mswin64_140
Author: Gebruiker
Description:
Date created: 2021-06-12 20:33:47 +0200
Please contact support@indigorenderer.com if you have any questions.


Thanks in advance, Pim.

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maXemaeLean
Posts: 3
Joined: Sat May 01, 2021 1:16 am
Location: NRW | Germany
3D Software: Blender

Re: System keeps crashing

Post by maXemaeLean » Mon Jun 14, 2021 3:46 pm

pim75 wrote:
Sun Jun 13, 2021 7:01 am
CL_OUT_OF_RESOURCES
Hi,

I'm not very familiar with this, but it sounds to me, as if your scene would possibly need more memory (graphics-card-RAM) to render it in your current 'constellation' (including image-resolution etc). If the whole scene does not 'fit' into your memory 'at once', it can (commonly) not be rendered via GPU.

Not sure, if it works in Indigo the same way, but in other GPU-renderers it does.
Blender 2.79b & 2.92 | Blendigo 4.3.0 | Indigo RT 4.4.18 | Windows 64bit

MrBlack
Posts: 32
Joined: Sun Jan 08, 2012 11:32 pm
Location: Sydney or Lusaka

Re: System keeps crashing

Post by MrBlack » Tue Jun 15, 2021 10:30 am

maXemaeLean wrote:
Mon Jun 14, 2021 3:46 pm
pim75 wrote:
Sun Jun 13, 2021 7:01 am
CL_OUT_OF_RESOURCES
Hi,

I'm not very familiar with this, but it sounds to me, as if your scene would possibly need more memory (graphics-card-RAM) to render it in your current 'constellation' (including image-resolution etc). If the whole scene does not 'fit' into your memory 'at once', it can (commonly) not be rendered via GPU.

Not sure, if it works in Indigo the same way, but in other GPU-renderers it does.
It worked with the 1080 which also has 8GB of VRAM just like the RTX 3070.
Something else must have gone awry.

Try updating drivers.

jan1
Posts: 37
Joined: Thu Mar 18, 2021 7:14 am
Location: Slovakia
3D Software: SketchUp

Re: System keeps crashing

Post by jan1 » Wed Jul 21, 2021 7:50 am

hmmm

i am rendering with quite a high poly objects /in proxy mode ofc / and i have a problem to spend more then 4 gb of video RAM , yeah my PC ram is used and sometimes is hitting 50 gb of ram

yeah i got amd cards and render only with open cl ....

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