Cool!
Two questions:
Do you support GPU rendering with Indigo 4? If so, what hardware/memory do you have available for that?
Do you support the .pigs format rendering queues that we discussed earlier in the thread and allow for easy packaging of entire animations?
External PIGS?
Re: External PIGS?
@Ono_sendai> since 4.0.48 we have "*
Because I try it and....maybe I don't understand something...
Here "cube.igs" include sphere.pigs.
Sphere.pigs still need <scenedata> and probably will double the settings/camera/background material etc..
Did you implement the feature that we mention at the begining of this thread?Added support for referencing PIGS files directly in <include> XML tags."
Because I try it and....maybe I don't understand something...
Here "cube.igs" include sphere.pigs.
Sphere.pigs still need <scenedata> and probably will double the settings/camera/background material etc..
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- sphere.pigs
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- cube.igs
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errare humanum est
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