External PIGS?

Come here for help & support.
User avatar
Oscar J
1st Place Winner
Posts: 2170
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: External PIGS?

Post by Oscar J » Tue Jul 04, 2017 5:36 am

Cool! :)

Two questions:

Do you support GPU rendering with Indigo 4? If so, what hardware/memory do you have available for that?

Do you support the .pigs format rendering queues that we discussed earlier in the thread and allow for easy packaging of entire animations?

User avatar
Jay-ko
Posts: 137
Joined: Mon Nov 12, 2012 7:28 pm
Location: Paris

Re: External PIGS?

Post by Jay-ko » Tue Jul 18, 2017 11:01 pm

@Ono_sendai> since 4.0.48 we have "*
Added support for referencing PIGS files directly in <include> XML tags."
Did you implement the feature that we mention at the begining of this thread?

Because I try it and....maybe I don't understand something...

Here "cube.igs" include sphere.pigs.
Sphere.pigs still need <scenedata> and probably will double the settings/camera/background material etc..
Attachments
sphere.pigs
(8.59 KiB) Downloaded 49 times
cube.igs
(6.27 KiB) Downloaded 49 times
PrtScr capture_2.jpg
errare humanum est

Post Reply
32 posts

Who is online

Users browsing this forum: No registered users and 1 guest