Hello,
at the moment I test Indigo for Sketchup. I watched tutorials and read forum posts. But I stuck at creating a displace map.
I tried this post:
UV Mapping & displacement in Sketchup
http://www.indigorenderer.com/forum/vie ... 19&t=13109
I attached my attempt as screenshots.
I just get a displacement value offset although I set up subdivisions.
May you see what i did wrong?
Sketchup - UAV mapping problem
Sketchup - UAV mapping problem
Sketchup 2017 | Indigo v3.8.37 trial version | Win 7 64-bit
Re: Sketchup - UAV mapping problem
Strange thing is, if I set the UV mapping to SU it works. Although the changes to the texture size are not taken, it is set to the original sketchup import size. If I change back to the UV 1 mapping (there I changed the texture size) it stops working.
Sketchup 2017 | Indigo v3.8.37 trial version | Win 7 64-bit
Re: Sketchup - UAV mapping problem
Sorry, double post. May be deleted.
Last edited by Epsylon on Fri Dec 09, 2016 6:15 pm, edited 1 time in total.
Sketchup 2017 | Indigo v3.8.37 trial version | Win 7 64-bit
Re: Sketchup - UAV mapping problem
Have you experimented with Indigo Renderer 4.0.47 Beta Release yet? Does it behave in the same manner?
Indigo 4 | skIndigo | SUpro 2018
Re: Sketchup - UAV mapping problem
I tried the betha. Same behavior. Tried also UV Setting 2 and 3.
Do I have to manipulate the SkIndigo UV Helper Texture, made by SKIndigo? Or what is it good for?
Im very frustrated that I failed in setting up such a trivial thing. I can't find what I did wrong. Everything else (materials, emitters) works fine. (I didn't try Normal and Clip yet)
Do I have to manipulate the SkIndigo UV Helper Texture, made by SKIndigo? Or what is it good for?
Im very frustrated that I failed in setting up such a trivial thing. I can't find what I did wrong. Everything else (materials, emitters) works fine. (I didn't try Normal and Clip yet)
Sketchup 2017 | Indigo v3.8.37 trial version | Win 7 64-bit
Re: Sketchup - UAV mapping problem
Hi,
I have the same problem. The way how you do it used to work, but since release of SU 15 and equal version of SkIndigo it has not been working for me and I am not able to achieve bump/displacement with UV sets 1,2 according to the manual you have followed...
As you said, if you set up UV set to SU, it is working, but not with usage of different UV sets for bump/displacement.
Maybe you have alrerady read this thread:
http://www.indigorenderer.com/forum/vie ... 17&t=13909
It would be great to ask somebody for the explanation, how to use different UV sets with good results.
I have the same problem. The way how you do it used to work, but since release of SU 15 and equal version of SkIndigo it has not been working for me and I am not able to achieve bump/displacement with UV sets 1,2 according to the manual you have followed...
As you said, if you set up UV set to SU, it is working, but not with usage of different UV sets for bump/displacement.
Maybe you have alrerady read this thread:
http://www.indigorenderer.com/forum/vie ... 17&t=13909
It would be great to ask somebody for the explanation, how to use different UV sets with good results.
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