This is probably a noob question but a answer is still needed
Ive assigend a texture with the texture editor. in the render its really small like yoy can see the full texture a hundred times next to each other. Now i want that texture to be big enough to not be recognized as a row of the same textures. a indigo tutorial just tells to change it in the properties of a texture inside the sketchup material window. i did but in a new render the texture is still the same size?
changing the size of the textures
Re: changing the size of the textures
Hi Sytza,
If the object the texture is painted on in SketchUp is a group or Component, you will probably have to explode it and re-group for the changes to be recognised, there is an on-going issue with this in Skindigo...
If you just want to change the size within Indigo standalone click on the image in colour / bump / exponent etc and change the values in the Rotation/Scale boxes. These are an inverse function so change both 1's to 0.5 to double... 0.1 to x10 etc...
If the object the texture is painted on in SketchUp is a group or Component, you will probably have to explode it and re-group for the changes to be recognised, there is an on-going issue with this in Skindigo...
If you just want to change the size within Indigo standalone click on the image in colour / bump / exponent etc and change the values in the Rotation/Scale boxes. These are an inverse function so change both 1's to 0.5 to double... 0.1 to x10 etc...
Re: changing the size of the textures
Thanks! i only need the correct textures in the render.
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