-_- an error on my first ever finished piece

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Benzamen Vox
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-_- an error on my first ever finished piece

Post by Benzamen Vox » Thu Jul 18, 2013 5:58 am

so im creating my dream house, a squrae room with a beautifal half circle end to it, also with a glass rectangle through the roof, holding bamboo on mossy rock,


but it wont load the some phong materials, it says failed to parse double (line6 column ffive) or someting lke that
i uvd every mesh, well i uvd the places i had to put materials on
Attachments
TheSceneProblem.JPG
heres what it says
blender problem new.JPG
y scene in wireframe

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Headroom
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Re: -_- an error on my first ever finished piece

Post by Headroom » Thu Jul 18, 2013 11:08 am

What Blendigo version are you using with which Indigo version ?

Current Indigo beta is 3.6.18 which works with Blendigo 3.6.17.
The Indigo in the screenshot is 3.4.x Stable and you would need the 3.4.(don't know right now) Stable with it.
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Benzamen Vox
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Re: -_- an error on my first ever finished piece

Post by Benzamen Vox » Thu Jul 18, 2013 1:33 pm

that error would not be connected to the program version
rather a error in the mesh

i have made complete meshses before but not like this

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Headroom
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Re: -_- an error on my first ever finished piece

Post by Headroom » Thu Jul 18, 2013 1:39 pm

That would be an incorrect assessment.
The screenshot states that is in element phong, which is a material setting.

If you want help, you'd do well answering questions from users that likely have more experience with Indigo and it's do's and don'ts. Probably more with the dont', thats how you learn ;-)

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PureSpider
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Re: -_- an error on my first ever finished piece

Post by PureSpider » Fri Jul 19, 2013 4:51 am

Headroom wrote:If you want help, you'd do well answering questions from users that likely have more experience with Indigo and it's do's and don'ts. Probably more with the dont', thats how you learn ;-)
Hear the man!
Questions asked by veteran indigo users usually have a reason WHY they are asked and that reason is not to jeopardize you ;)

Benzamen Vox
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Re: -_- an error on my first ever finished piece

Post by Benzamen Vox » Fri Jul 19, 2013 7:05 am

ok

Tell me what was done wrong ...

Voytech
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Re: -_- an error on my first ever finished piece

Post by Voytech » Fri Jul 19, 2013 7:11 am

Headroom wrote:What Blendigo version are you using with which Indigo version ?

Current Indigo beta is 3.6.18 which works with Blendigo 3.6.17.
The Indigo in the screenshot is 3.4.x Stable and you would need the 3.4.(don't know right now) Stable with it.
For starters, you can answer his questions.

Benzamen Vox
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Re: -_- an error on my first ever finished piece

Post by Benzamen Vox » Fri Jul 19, 2013 8:04 am

Headroom wrote:That would be an incorrect assessment.
The screenshot states that is in element phong, which is a material setting.

If you want help, you'd do well answering questions from users that likely have more experience with Indigo and it's do's and don'ts. Probably more with the dont', thats how you learn ;-)


ok i was confused
because i thought it was with the mesh and was very frazzled at the moment,
dont orchestrate this voytech

as i apologize for the confusion headroom,
i use blendigo 2.64x for blender 2.64
i had to reinstall 2.64
on to my drive

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Headroom
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Re: -_- an error on my first ever finished piece

Post by Headroom » Fri Jul 19, 2013 2:59 pm

You cannot really use Blendigo 2.4x as that does not exist. So lets start from scratch.

Unless you are a Computer Graphics professional and/or you are already owning an Indigo "3.4.x Stable" license, I would suggest you work with the latest Indigo Beta version 3.6.18 http://www.indigorenderer.com/forum/vie ... =1&t=12491
While they are Beta versions they are incredibly stable IMHO.

To use the Inigo 3.6.18 Beta functionality you need Blendigo 3.6.17
http://www.indigorenderer.com/forum/vie ... 64#p123464

Blendigo 3.6.17 will work with Blender 2.64 or higher. I currently work with Blender 2.65 without problems and would believe when Blender 2.8 comes out soon it will also likely work with it.

Benzamen Vox
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Re: -_- an error on my first ever finished piece

Post by Benzamen Vox » Sun Jul 21, 2013 3:21 pm

yea i meant to say i was using whatever is compatible with blender 2.64

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