How to decrease the normal map strength?
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
How to decrease the normal map strength?
Hi,
I wondered how to decrease the normal map strength.
Increasing or lowering the "multiplicator"-value (b) results in very strange effects.
Does someone know something...?
Thank you in advance!
I wondered how to decrease the normal map strength.
Increasing or lowering the "multiplicator"-value (b) results in very strange effects.
Does someone know something...?
Thank you in advance!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: How to decrease the normal map strength?
I don't think there is a way currently.
Would it be helpful?
I thought the whole point of normal maps was you didn't have to mess with this stuff
Would it be helpful?
I thought the whole point of normal maps was you didn't have to mess with this stuff
Re: How to decrease the normal map strength?
Super helpfull! Tweaking 1001 times the settings in your favorite NormalMaps generator is quite time consuming and suck!OnoSendai wrote:Would it be helpful?
Actually I don't know any other 3D app where you can't tweak the NM strength...OnoSendai wrote:I thought the whole point of normal maps was you didn't have to mess with this stuff
Also helpfull would be to allow NMs and Bump Maps to coexist!
NMs are generally used for the stronger shaping parts and BumpMapping for more subtle details.
polygonmanufaktur.de
- wlf_alex
- Posts: 99
- Joined: Tue Aug 28, 2012 9:26 pm
- Location: Russia-Moscow, Spain-Alicante
- Contact:
Re: How to decrease the normal map strength?
+10
ArchiCAD 14, Cinema 4D r13, IndigoRender, VrayforC4D
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
How to decrease the normal map strength?
Everything said by Zom-B...
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: How to decrease the normal map strength?
There is a simple solution : neutral normal map is (128,128,255) color.zeitmeister wrote:Hi,
I wondered how to decrease the normal map strength.
Increasing or lowering the "multiplicator"-value (b) results in very strange effects.
Does someone know something...?
Thank you in advance!
So you could try to blend your NM with that color. I'm don't think you can do with Indigo, though, you need an image editor.
Etienne
Eclat-Digital Research
http://www.eclat-digital.com
http://www.eclat-digital.com
Re: How to decrease the normal map strength?
I also noticed that the Gamma of the normal map is 1... strange for a RGB color map.zeitmeister wrote:I wondered how to decrease the normal map strength.
Increasing or lowering the "multiplicator"-value (b) results in very strange effects.
In the material window the preview also show a bleached out preview. But setting the gamma to 2.2 does let the texture preview look fine but your Rendered material the world turns upside down -.-'
polygonmanufaktur.de
Re: How to decrease the normal map strength?
That's because it's not a RGB color map... It stores XYZ vector coordinates, and as it results in a 3-channel texture, it's conveniently stored in a standard image format using RGB channels. Gamma!=1 has no meaning when not referring to colors.Zom-B wrote:I also noticed that the Gamma of the normal map is 1... strange for a RGB color map.
Eclat-Digital Research
http://www.eclat-digital.com
http://www.eclat-digital.com
Re: How to decrease the normal map strength?
then Gamma setting should be disabled for exporters + GUI and Preview corrected for the sake of simplicity and correctness
polygonmanufaktur.de
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