Indigo renderer & NVIDIA Physics ?
Posted: Tue Dec 18, 2012 7:00 pm
I´ve seen Bullet physics for Blender,
and new NVIDIA Physics for Autodesk 3D Max, Maya & built-in Softimage.
my question is how does that affect Inidigo Renderer?
How does integrate?
Does IR need an update to take advantage of Nvidia or Bullet Physics ?
Thanks.
and new NVIDIA Physics for Autodesk 3D Max, Maya & built-in Softimage.
my question is how does that affect Inidigo Renderer?
How does integrate?
Does IR need an update to take advantage of Nvidia or Bullet Physics ?
Thanks.