Texture blending worksZom-B wrote: I have no idea about Material Editor... never used it, and never will!
I stay in my native 3D app, saves time!
I used a Texture for blending A with B
WIP - 4 Rooms
Re: WIP - 4 Rooms
- PowStudios
- Posts: 62
- Joined: Tue Mar 16, 2010 5:21 am
- Location: Hessia
Re: WIP - 4 Rooms
one other try EDIT:@22452s/p =]
- Attachments
-
- 22452s/p - maybe dull lighting
- exposuretest_22452spp_reg.jpg (129.33 KiB) Viewed 2402 times
MacBook 2.4Ghz, 2GB + i7-920, 6 GB
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If anyone has a solution that works pls message!
My MacBook 'whines': http://www.google.com/search?q=macbook+whine
If anyone has a solution that works pls message!
Re: WIP - 4 Rooms
Maybe that your furniture and floor is kaind of similar colour + warm lights.
Some details are really good.
If u have some blend on your floor material then icrease the non phong one gravity (C value. if A is diffuse material then -, but if it's B then +)
<blend>
<texture>
<path>Blend.png</path>
<a>0</a>
<b>1</b>
<c>-0.3</c>
How it looks with sun & sky?
Some details are really good.
If u have some blend on your floor material then icrease the non phong one gravity (C value. if A is diffuse material then -, but if it's B then +)
<blend>
<texture>
<path>Blend.png</path>
<a>0</a>
<b>1</b>
<c>-0.3</c>
How it looks with sun & sky?
- PowStudios
- Posts: 62
- Joined: Tue Mar 16, 2010 5:21 am
- Location: Hessia
Re: WIP - 4 Rooms
Hi one other try @3255s/p. Will try to create more contrast.
Most of the time, I am using just one quad as emitter. Maybe a blender UV-Sphere with 16+ quads is more effective.
Pow
EDIT: Funny Pino's =]
Most of the time, I am using just one quad as emitter. Maybe a blender UV-Sphere with 16+ quads is more effective.
Pow
EDIT: Funny Pino's =]
- Attachments
-
- with plant and lamp ~10K
- exposuretestdesk_10550spp_cam.jpg (183.92 KiB) Viewed 2291 times
MacBook 2.4Ghz, 2GB + i7-920, 6 GB
My MacBook 'whines': http://www.google.com/search?q=macbook+whine
If anyone has a solution that works pls message!
My MacBook 'whines': http://www.google.com/search?q=macbook+whine
If anyone has a solution that works pls message!
Re: WIP - 4 Rooms
Very nice
Maybe the black table is a bit srong.
Lamp surrounding objects will add photorealism, very interesting
I have to try it out myself
Maybe the black table is a bit srong.
Lamp surrounding objects will add photorealism, very interesting
I have to try it out myself
- PowStudios
- Posts: 62
- Joined: Tue Mar 16, 2010 5:21 am
- Location: Hessia
Re: WIP - 4 Rooms
thanksMeelis wrote:Very nice
It's a material DB material. Will tweak the .igm. And will make it more thin.Meelis wrote: Maybe the black table is a bit srong.
How do you mean?Meelis wrote: Lamp surrounding objects will add photorealism, very interesting
yea, would be great to see!Meelis wrote:I have to try it out myself
Pow
MacBook 2.4Ghz, 2GB + i7-920, 6 GB
My MacBook 'whines': http://www.google.com/search?q=macbook+whine
If anyone has a solution that works pls message!
My MacBook 'whines': http://www.google.com/search?q=macbook+whine
If anyone has a solution that works pls message!
Re: WIP - 4 Rooms
I ment your good setup (objects on table, plant) and the lamp's light bounces niclely from object to object, makes it look very 3d and touchable.
I don't use soo many objects, maybe that's why my renders are more flat looking.
I don't use soo many objects, maybe that's why my renders are more flat looking.
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