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Toy Car 2

Posted: Fri Mar 19, 2010 4:44 am
by kikeonline
Model from the Blender Model Repository.
Scene setup in Blender 2.49

Its made for a gift...

Re: Toy Car 2

Posted: Fri Mar 19, 2010 9:58 pm
by zeitmeister
Haha, very cool!

Re: Toy Car 2

Posted: Sat Mar 20, 2010 12:39 am
by Doug Armand
I absolutely love it! nice touch having the tire marks on the floor

Re: Toy Car 2

Posted: Sat Mar 20, 2010 6:52 am
by Pibuz
I love the painted wood material. That is really well-done.
Simple but very effective image!

Re: Toy Car 2

Posted: Sun Mar 21, 2010 7:13 am
by PowStudios
Hi,

is this a 3D [procedural] wood shader on the driver?

Pow

Re: Toy Car 2

Posted: Mon Mar 22, 2010 5:27 am
by kikeonline
PowStudios wrote:Hi,

is this a 3D [procedural] wood shader on the driver?

Pow
No, its just a wood texture map with a light bump which didnt show at all :(

Re: Toy Car 2

Posted: Mon Mar 22, 2010 5:59 am
by Doug Armand
Thats such a good image - shows all those biased users what DoF should really look like. Nice image

Re: Toy Car 2

Posted: Mon Mar 22, 2010 6:34 am
by kikeonline
Doug Armand wrote:Thats such a good image - shows all those biased users what DoF should really look like. Nice image

mmm thats something I wanted to aks.... In this case what would make a more appealing image strong DoF? Light DoF? what should I Focus? etc...

Re: Toy Car 2

Posted: Tue Mar 23, 2010 6:52 am
by PowStudios
Hi,

would you mind sharing your wood material? Just curios, the driver is like the dresser thing I like to texture

Pow

Re: Toy Car 2

Posted: Tue Mar 23, 2010 10:18 am
by djegoo
Hi
Very cute model. I like the simple but sensual design.
I totally agree, the green painting on a wooden piece is very nice. good job

Re: Toy Car 2

Posted: Tue Mar 23, 2010 7:10 pm
by Doug Armand
kikeonline wrote:
Doug Armand wrote:Thats such a good image - shows all those biased users what DoF should really look like. Nice image

mmm thats something I wanted to aks.... In this case what would make a more appealing image strong DoF? Light DoF? what should I Focus? etc...
I think the DoF you have is spot on - if it were me I would rotate the camera about 45% or so on Z axis to give the image added ooommph :-) but thats just me :wink:
Untitled-1.jpg
rotated camera on z axis
Untitled-1.jpg (23.89 KiB) Viewed 4276 times

Re: Toy Car 2

Posted: Wed Mar 24, 2010 10:25 am
by kikeonline
Doug Armand wrote:
kikeonline wrote:
Doug Armand wrote:Thats such a good image - shows all those biased users what DoF should really look like. Nice image

mmm thats something I wanted to aks.... In this case what would make a more appealing image strong DoF? Light DoF? what should I Focus? etc...
I think the DoF you have is spot on - if it were me I would rotate the camera about 45% or so on Z axis to give the image added ooommph :-) but thats just me :wink:
Untitled-1.jpg

jejejej ok :D Nice idea.

Re: Toy Car 2

Posted: Wed Mar 24, 2010 10:31 am
by kikeonline
PowStudios wrote:Hi,

would you mind sharing your wood material? Just curios, the driver is like the dresser thing I like to texture

Pow
Sure I will share them :wink: just give me time to do everything again, because i accidently replace this file with another proyect :x