Green living

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zeitmeister
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Re: Green living

Post by zeitmeister » Sat Dec 19, 2009 6:14 am

Great! Lighting is more harmonic now imho.
About the irght side... what about some stairs up? Hm.
Cheers, David



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neo0.
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Re: Green living

Post by neo0. » Sat Dec 19, 2009 7:43 am

Im having some touble with importing into su.. Obj importing doesn't really work (my plugin tends to give up at around 40 thousand polies or something).. is the built in 3ds importing better?

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Godzilla
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Re: Green living

Post by Godzilla » Sat Dec 19, 2009 8:15 am

Great render. As for the right side- perhaps try a wood texture on the cabinets, and a painting similar to the one in the living room placed on the far right wall?


I also like Zeitmeister's idea of adding some kind of staircase.
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Re: Green living

Post by neo0. » Sat Dec 19, 2009 10:33 am

Out of curiosity, how many polies is it?

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zeitmeister
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Re: Green living

Post by zeitmeister » Sun Dec 20, 2009 12:04 am

neoO, what the hell are you talking about?!?
Cheers, David



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Pibuz
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Re: Green living

Post by Pibuz » Sun Dec 20, 2009 1:41 am

Neo0 simply wants to know some additional stats about the scene, zeit. Neo, I don't know at the moment: nest time I will gather some info for you. I usually import max models in 3ds format, but this doesn't save any UVmapping unfortunately. So for complex surfaces I'm forced to use only plain colours (see plant's foliage).

Staircase could do the job..if I find a nice architectural meaning :roll:

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Pibuz
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Re: Green living

Post by Pibuz » Mon Dec 28, 2009 10:11 pm

Hi guys!
This is the latest image. Some progresses ongoing: I've mostly worked on the right part of the scene, adding some details and stuff to resolve "architecturally" the portion of the image. What do you think?
Originally rendered 1800xsomething, SSF 1, 4 light layers. Minor corrections in PS, as usual.
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Re: Green living

Post by enricocerica » Mon Dec 28, 2009 10:46 pm

Great image Pibuz and nice atmosphere, I would do the books a bit smaller and some more indirect light in the kitchen would be nice imo.

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Godzilla
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Re: Green living

Post by Godzilla » Tue Dec 29, 2009 5:11 am

Yes, great image but make the books and box of cereal a little bit smaller. :)
samlavoie.xyz

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zeitmeister
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Re: Green living

Post by zeitmeister » Tue Dec 29, 2009 11:33 pm

Oh, this is a great idea... wonderful! It's getting close to perfection, I'd say!
Cheers, David



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Pibuz
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Re: Green living

Post by Pibuz » Wed Dec 30, 2009 1:31 am

My dear Zeit, perfection is still not ahead, I've really got to learn A LOT from the pros. REALLY.
BTW I'm glad you like the new configuration, I hope to optimize the scene and launch the final render before the 6th of January.

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Whaat
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Re: Green living

Post by Whaat » Thu Dec 31, 2009 3:51 pm

amazing work!

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Re: Green living

Post by neo0. » Thu Dec 31, 2009 6:35 pm

I was wondering.. How do you prevent your colors from being washed out with the lighting? Im having trouble with everything becoming different shades certain color.. I think the colors in your render, are really great pibuz. I haven't been able to achieve the same level of contrast yet..

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Headroom
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Re: Green living

Post by Headroom » Sat Jan 02, 2010 10:21 am

Pibuz wrote:My dear Zeit, perfection is still not ahead, I've really got to learn A LOT from the pros. REALLY.
BTW I'm glad you like the new configuration, I hope to optimize the scene and launch the final render before the 6th of January.
Don't be so shy! I definitely feel that your renders are on a pro level. I really like how your scene developed and how it turned out so far. Excellent result!

There is always more to learn. I can definitely say that when I look at some of Enrico's renders that he calls uncreative kitsch I am about ready to throw my computer out of the window and abandon the whole CG thing :wink:

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Borgleader
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Re: Green living

Post by Borgleader » Sat Jan 02, 2010 5:47 pm

Headroom wrote:
Pibuz wrote:My dear Zeit, perfection is still not ahead, I've really got to learn A LOT from the pros. REALLY.
BTW I'm glad you like the new configuration, I hope to optimize the scene and launch the final render before the 6th of January.
Don't be so shy! I definitely feel that your renders are on a pro level. I really like how your scene developed and how it turned out so far. Excellent result!

There is always more to learn. I can definitely say that when I look at some of Enrico's renders that he calls uncreative kitsch I am about ready to throw my computer out of the window and abandon the whole CG thing :wink:
What he said...and I mean it, SERIOUSLY... WHAT ... HE ... SAID! I am darn glad I am sitting down when I'm on the computer or else my ass would hit the floor when I see your renders it's pro level period. Much to learn you still have? Yeah there is but see the fact that you know you do is a good thing, an artist that thinks he's learned everything as gone blind. No one is ever perfect and you can never learn everything. My wish is that you keep on working your magic and bring us more of these :)
benn hired a mercenary to kill my sig...

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