Here is a glass decanter that I am working on and getting confused about.
This precedence idea, if the glass is 10 and the liquid is 9 is this the same as glass 10 and liquid 5? If a glass stopper is put in this, should it have a different precedence number?
Also the absorption is confusing.
Does gain = absorption? Have seen mention of 5% (for water)??? Where is this set, ie gain is numbers not percent?
In the indigo tech. ref. it mentions under 'medium':
absorption_coefficient_spectrum
Controls the rate at which light is absorbed as it passes through the medium....etc
But where is this control on the interface, very frustrating....
(Indigo seems a great Renderer!)
Glass, Absorption and Precedence?
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Glass, Absorption and Precedence?
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Re: Glass, Absorption and Precedence?
Precedence is for intersecting objects, larger % takes over 100% of another medium area in with it's intersecting.
It just have to be different, in glass with water glass has a larger %.
Gain 1 = 100% absorbed light per 1 meter = 1% per 1 cm = 0.1% per 1 mm
It just have to be different, in glass with water glass has a larger %.
Gain 1 = 100% absorbed light per 1 meter = 1% per 1 cm = 0.1% per 1 mm
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- Posts: 6
- Joined: Fri Nov 27, 2009 8:55 am
Re: Glass, Absorption and Precedence?
Thanks for writing and explanation. Nice avatar!Meelis wrote:Precedence is for intersecting objects, larger % takes over 100% of another medium area in with it's intersecting.
It just have to be different, in glass with water glass has a larger %.
Gain 1 = 100% absorbed light per 1 meter = 1% per 1 cm = 0.1% per 1 mm
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