what a coincidence! room too! ;)

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afecelis
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what a coincidence! room too! ;)

Post by afecelis » Sun Nov 12, 2006 3:05 pm

Last edited by afecelis on Wed Nov 15, 2006 1:26 am, edited 1 time in total.
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afecelis
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mesh emitter version and some updates:

Post by afecelis » Wed Nov 15, 2006 1:25 am

mesh emitter version and some updates: still dunno why the wood texture of the cabinets is not showing up :?
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ThatDude33
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Post by ThatDude33 » Wed Nov 15, 2006 11:37 am

first of all: good work! :D

you might want to try using HDRI for light, it makes niiiice results, even for interior renders.
Matt B. >>Maya To Indigo<<
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afecelis
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Post by afecelis » Wed Nov 15, 2006 2:32 pm

Thanks Thatdude! :wink: I've been struggling quite a lot lately with getting an interior properly illuminated, but I'll also give exr for interiors a try. Thanks for the tip.

any tonemapping options to take into account? What's better, linear ot Reinhard? :D
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codemonk
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Post by codemonk » Wed Nov 15, 2006 3:42 pm

It looks to me like the texture is on the cabinets just -very- dark. I have a nice bright LCD screen so things tend to be brighter for me I find.

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joegiampaoli
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Post by joegiampaoli » Wed Nov 15, 2006 6:40 pm

Yes, I have had some problems with some textures, actually I have had to edit most of them to be much brighter. Looks nice afecelis.
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