My girlfriends new room [Texturing begun]

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[kothe]
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My girlfriends new room [Texturing begun]

Post by [kothe] » Tue Nov 07, 2006 9:21 am

OK, so this is the case:

My girlfriend is going to do a room-makeover, so I thought "let's see how it will look like when it's finished... before it's finished". So I started to model a bit, and it worked smoothly until recently...
The lightning started to become odd...

If I use meshlights, the scene is too dark, and I have filled the scene with lights without any changes in the render:
Image

If I use skylight, the meshlight become become completely dark:
Image

Why!? :(
Last edited by [kothe] on Fri Nov 10, 2006 8:00 am, edited 1 time in total.

lego
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Post by lego » Tue Nov 07, 2006 9:38 am

try to search the forum for tonemapping :)

with sunlight you may have to increase the emitter gain up to 1 million or more...

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SmartDen
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Post by SmartDen » Tue Nov 07, 2006 10:02 pm

nice, but too dark. How did u make the Lamp shade? Seems like SSS :)

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BZ Win
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Location: Ottawa, Canada

Post by BZ Win » Wed Nov 08, 2006 7:51 am

We don't have SSS currently.

It's a mesh emitter, I would assume.

[kothe]
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Joined: Sun Sep 24, 2006 5:10 am

Post by [kothe] » Wed Nov 08, 2006 8:35 am

I think I've sorted the problem out, so you'll get fresher render's soon.

The lamp is: the spheric - meshemitter and the wires around - diffusewhite

[kothe]
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Post by [kothe] » Thu Nov 09, 2006 9:09 am

Update... time to start putting some textures in there :)

Image

[kothe]
Posts: 13
Joined: Sun Sep 24, 2006 5:10 am

Post by [kothe] » Thu Nov 09, 2006 10:03 pm

Textures:
Image

[kothe]
Posts: 13
Joined: Sun Sep 24, 2006 5:10 am

Post by [kothe] » Sat Nov 11, 2006 12:15 am

texture update:
Image

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