"menu" Water Jug. Indigo Competition wip
- Doug Armand
- Posts: 1038
- Joined: Fri May 16, 2008 5:49 pm
- Location: London UK
Re: "menu" Water Jug. Indigo Competition wip
OK this will probably be the last version and I'm calling it 'Water Jug on Rocks in Desert at Sunset'
Will update the image as the render proceeds - looks like it will render pretty quick.
Want to say thanks for the ideas and suggestions
Edit: just updated the image and I seem to be getting a strange moire/noise pattern. Anyone have any idea what is causing it? maybe something to do with the use of DoF?
Oh and I don't think the sand looks so good in this one - ah well
Will update the image as the render proceeds - looks like it will render pretty quick.
Want to say thanks for the ideas and suggestions
Edit: just updated the image and I seem to be getting a strange moire/noise pattern. Anyone have any idea what is causing it? maybe something to do with the use of DoF?
Oh and I don't think the sand looks so good in this one - ah well
- Attachments
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- Total render time elapsed: 2 h, 49 m, 17 s
Done 1829410000.00000 samples (3811.27083 samples per pixel)
180105.96969 samples / second (5.55229 micro-seconds / sample) - DA_CGI_15052009_1.jpg (248.35 KiB) Viewed 4422 times
- Total render time elapsed: 2 h, 49 m, 17 s
Last edited by Doug Armand on Sat May 16, 2009 6:35 am, edited 3 times in total.
Doug
Doug Armand
Doug Armand
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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Re: "menu" Water Jug. Indigo Competition wip
Fantastic!
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Re: "menu" Water Jug. Indigo Competition wip
Thats great!!!
Add ice and a little bit of frosted material on jug to make it more irresistible
Add ice and a little bit of frosted material on jug to make it more irresistible
Re: "menu" Water Jug. Indigo Competition wip
this is still VERY WIP but I decided to post it anyway.
The white objects are my fluid-emitters, I'll hide them onece I'm happy with the simulation.
I plan to add a lot of drops to the ground so it looks nice and fresh! and the ground's ior is way too high.
great pictures here so far, good luck to everybody!
The white objects are my fluid-emitters, I'll hide them onece I'm happy with the simulation.
I plan to add a lot of drops to the ground so it looks nice and fresh! and the ground's ior is way too high.
great pictures here so far, good luck to everybody!
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- im1242419356.png (998.55 KiB) Viewed 4348 times
Re: "menu" Water Jug. Indigo Competition wip
Well apart from the low-poly issue I actually like the floating balls...adds an abstract pseudo- futuristic theme to the scene
"A foolish consistency is the hobgoblin of little minds..." - Emerson 1841
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Re: "menu" Water Jug. Indigo Competition wip
My WIP so far..
I need to work more on the lemons, looks like I have some UV-Mapping problems and I still dont like
the lemonade material.
Blender 2.48a, 5 Hours on QuadCore 2.83, Indigo 1.1.18 64 bit Linux Build.
I need to work more on the lemons, looks like I have some UV-Mapping problems and I still dont like
the lemonade material.
Blender 2.48a, 5 Hours on QuadCore 2.83, Indigo 1.1.18 64 bit Linux Build.
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- Screenshot.png (110.18 KiB) Viewed 4276 times
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- im1242528047.jpg (87.44 KiB) Viewed 4274 times
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- im1242440827.jpg (393.27 KiB) Viewed 4276 times
Re: "menu" Water Jug. Indigo Competition wip
@kikeonline
looks nice dude, just some smoothing issues on the glass and jug, you are getting jaggies and by the looks of your wireframe you are only smoothing the center portion of your jug the handle and base are un-smoothed. not sure why, try set smooth with an edgesplit modifier, should yield much nicer results in that regard. for your liquid in the jug there is only one real issue, the fluid seems to be pouring like a river as apposed to a volume being moved by gravity (see image)
Otherwise nice scene, limes need are maybe a bit green, well a funny shade thereof.
regards
mat
looks nice dude, just some smoothing issues on the glass and jug, you are getting jaggies and by the looks of your wireframe you are only smoothing the center portion of your jug the handle and base are un-smoothed. not sure why, try set smooth with an edgesplit modifier, should yield much nicer results in that regard. for your liquid in the jug there is only one real issue, the fluid seems to be pouring like a river as apposed to a volume being moved by gravity (see image)
Otherwise nice scene, limes need are maybe a bit green, well a funny shade thereof.
regards
mat
Re: "menu" Water Jug. Indigo Competition wip
The scene looks good
I agree with matsta, and i want to add one more thing, i think the limes and oranges looks very small... and the umberalla looks like it dosnt recive any shadows... if you know what i mean
I agree with matsta, and i want to add one more thing, i think the limes and oranges looks very small... and the umberalla looks like it dosnt recive any shadows... if you know what i mean
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Re: "menu" Water Jug. Indigo Competition wip
Thanks a lot for your comments guys, this type of critisism I really enjoy.
I will absolutly compute the fluid again, work more on the lemons and set another material to umberrella and lemonade, And of course smooth the models.
Thanks again,
I will absolutly compute the fluid again, work more on the lemons and set another material to umberrella and lemonade, And of course smooth the models.
Thanks again,
Re: "menu" Water Jug. Indigo Competition wip
Very nice! Love the colour sheme! And I actually like the fluid sim, it is a long jug so water does flow a little like a river when you hold it sideways...
- kikeonline
- Posts: 160
- Joined: Wed May 21, 2008 2:47 am
- Location: Nicaragua
Re: "menu" Water Jug. Indigo Competition wip
Well I did 3 more simulations and liquid always comes out that way, Its because of the jug shape.
I even change the gravity from -9.81 to -13 and the same thing happen , So my conclusion is that the mouth of the jug gives a little bit of momentum to the liquid. I also did some real life tests and watch a lot of videos and photos.
Anyways I will do more simulations.
I even change the gravity from -9.81 to -13 and the same thing happen , So my conclusion is that the mouth of the jug gives a little bit of momentum to the liquid. I also did some real life tests and watch a lot of videos and photos.
Anyways I will do more simulations.
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- Screenshot-1.jpg (63.87 KiB) Viewed 4164 times
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- Screenshot.jpg (111.04 KiB) Viewed 4162 times
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- Posts: 87
- Joined: Fri Apr 18, 2008 7:48 am
Re: "menu" Water Jug. Indigo Competition wip
Fluid looks about right to me. The long narrow neck would cause lateral acceleration of the fluid as it traveled to the opening.
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: "menu" Water Jug. Indigo Competition wip
change of perspective... much better IMO.
Gonna add some nice water splashes now...
Gonna add some nice water splashes now...
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- im1243019862.png (810.25 KiB) Viewed 4050 times
Re: "menu" Water Jug. Indigo Competition wip
I like the new perspective and I really like the style of the jug and tumblers. They remind me of ice cubes which is appropriate.
One thing that bothers my is the handle on the jug. Both the jug and tumblers look as though they would be quite heavy (thick bases) so I'm finding that the handle on the jug looks to be too small, and therefore weak, to be practical.
One thing that bothers my is the handle on the jug. Both the jug and tumblers look as though they would be quite heavy (thick bases) so I'm finding that the handle on the jug looks to be too small, and therefore weak, to be practical.
"A foolish consistency is the hobgoblin of little minds..." - Emerson 1841
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: "menu" Water Jug. Indigo Competition wip
Thanks for the comment, you are right! If I don't declare the material as light plastic, the jug might need a bigger handle...
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