[promo entry] indigo Engine...

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Kosmokrator
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[promo entry] indigo Engine...

Post by Kosmokrator » Mon Oct 30, 2006 1:17 am

c&c Please....2 h rendering

Image
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

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skypa
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Location: Germany / Berlin

Post by skypa » Mon Oct 30, 2006 1:31 am

Go with direct sunlight, I'd say about a third of the metal star thingy should be covered by shadow. A darker green would look good too. Apart from that, good stuff. :)

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Marquis de Sade
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Post by Marquis de Sade » Mon Oct 30, 2006 2:12 am

hey! really cool scene, but ligthting must be changed.
there are generally too few shadows, it looks a bit washed out..
it will also greatly improve your bumps on the iron things if you light your scene from an lower angle! should look better..

hmm.. you could also try to put an light that shines from vis a vis to the camera, and put a bit of glossiness to your iron engines.. hmm :-)

keep workin, looks promising!

greez,
Marquis
read the book >conversations with god<

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Kosmokrator
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Post by Kosmokrator » Mon Oct 30, 2006 11:42 pm

Ok o make some changes....i use sun light instead of hdri,litlle more bump and more spercular to the rotten metals...what u think?

1:20 min rendering

Image
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

lego
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Joined: Sat Oct 14, 2006 7:29 am

Post by lego » Tue Oct 31, 2006 1:28 am

mm I think that you should model better the gear's teeth!
there shouldn't be angles so sharp! try to look at some teeth profiles on google :)

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