Render Book(Stromberg)

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Kram1032
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Post by Kram1032 » Mon Mar 23, 2009 8:57 am

nice :)
what's it actually? xD
That's a combination of bump and exponent map, right? :)

Stromberg
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Post by Stromberg » Mon Mar 23, 2009 9:34 am

Glad you like it :)
Well it started out as a clock, but then i tought, i would be much "cooler" if i had indigo writen instead... so you can call it a bracelett.
Everything in this scene is modeled, no maps at all.(Dont know if thats a good thing) :lol:

Stromberg
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Post by Stromberg » Mon Mar 30, 2009 5:52 am

I tried a interior render today, as you can see i'm no good at it XD
I hope that the ones that are looking in my topic, actulay post to i can get some critics.... :)
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Pibuz
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Post by Pibuz » Mon Mar 30, 2009 8:07 pm

Hi Stromberg! Not so bad at all, I'd say!
The best thing is the wooden wall, in my opinion: very realistic!
Then, I think that the scene lacks a little detailing, like better floor, some objects on the coffee table, better modeling and texturing on the books (the red, white and blue objects on the shelf under the windows: I guess they're books, aren't they?).
Maybe a good texturing for the armchair, and I STRONGLY suggest an additional light source.

I think you have a really good start here, though! Keep experiencing!

Stromberg
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Post by Stromberg » Wed Apr 01, 2009 9:24 am

New update.
Not done much more since i have had little time the last 2 days.
This is a realy noisy render with some firefly's cause for some reason i switched to PT with BiDir, after that i switced to hybrid mode so i will that for the next render.
Going to add a additional light source, i hues a lamp, just need to find one i can make first that will fit nicly in the room :lol:
And again, please comment i need it :roll:
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CTZn
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Post by CTZn » Wed Apr 01, 2009 11:01 am

I had a similar ff issue once when a specular material was intersecting with another material (big squares), I hope this is it. Make sure that geometries are not intersecting, specially transparent objects ! Actually they should all have a minimal distances above 0.1mm between each other. Check also precedences for the vase, just in case...

The couch is crying for more work but the rest is becoming pretty attractive imo.

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Pibuz
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Post by Pibuz » Wed Apr 01, 2009 11:38 am

SPOTTED!

A-AH!

This scene comes from the IKEA 2009 Catalog, does it? :D

I know for I just wento to Ikea today here in Padua (I had some frames to be bought) and I happened to flip some pages of the catalog. :wink:

Pretty nice updates, btw!
Hope you'll fix the glass' problem

Stromberg
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Post by Stromberg » Wed Apr 01, 2009 6:29 pm

Hehe, what a convenience XD
Well 0.5 points for that, cause if you download the image it's called ikea_replica3 :lol:
Thanks for the kind words :)
And i will continue today fixing the glass and add some more randomness and more life into the scene.

dmn
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Post by dmn » Thu Apr 02, 2009 10:55 am

I think your foot board is not quite touching your plank wall? Unless that's some kind of floor cove light... Nice work!

Stromberg
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Post by Stromberg » Thu Apr 02, 2009 6:33 pm

I have fixed the foot board.
Added some more things, dont know what i should do with the chair, since it kinda look that way XD
Just ask Pibuz who has seen the real picture :lol:

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Pibuz
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Post by Pibuz » Thu Apr 02, 2009 7:44 pm

EHI EHI EHI DON'T YOU TRY TO PUSH ME IN!

It's all Stromberg's fault, I say: I'm innocent!




( :lol: :lol: :lol: )

Stromberg
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Post by Stromberg » Thu Apr 02, 2009 8:09 pm

You went to IKEA, you brought this on yourself :twisted:
:wink:

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Pibuz
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Post by Pibuz » Fri Apr 03, 2009 2:22 am

..oh: DAMMIT....

Stromberg
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Post by Stromberg » Fri Apr 03, 2009 7:36 am

Well to late to change that now Pibuz :lol:
Well i did try to render a cleaner render today, and that i did... the chair does have some problems but they are fixed now.
Please come with suggestions :wink:
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Rhys
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Post by Rhys » Fri Apr 03, 2009 9:57 am

HI
Looks nice, some suggestions
- wood wall looks plastic, it looked better in the first picture.
-The big seam on the wood texture on the wall
-LCD tv screens arent as shiny as yours
-UV mapping on the coffee table could be improved so that the wood grain is running vertical with the legs, and that the legs are seperate pieces. Unless the picture your working off is like that.
-Theres two of the same magazines, and the magazines under the tv are sitting exactly the same as the ones on the table (move the around so they look different)
-needs some more anti aliasing (how is this fixed in indigo?)
-the 3 books on the shelf are hovering
-how about some cables to the tv?

good luck :D

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