Render Book(Stromberg)

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Stromberg
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Render Book(Stromberg)

Post by Stromberg » Mon Mar 02, 2009 5:14 am

Hy there fellow render guys/girls :D

Well i decided to make a topic where i just trow in any indigo render that
looks decent :P
I have just started with indigo but i'm no render noob, have used fryrender, maxwell render and given luxrender a try just needs to wait intil a "working" c4d plugin comes out :)

First i have to thank PureSpider, for helping me with getting started with cindigo ;)
So this is the images i'm going to start with, remeber it's all wips so just give suggestions and such :)
Image
The shelf and teacups are modeled by me, but the rest by a friend of mine.
Image
(Suggestions for subjects is welcome)

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fused
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Post by fused » Mon Mar 02, 2009 6:21 am

hey Stromberg,
glad you found your way to indigo!

talking about stuff thats not working:
the current cindigo version is probably not the best representation of the plugin, there are lots of bugs. ive got a much better version thats planned to be released with indigo 1.1 stable. but it seems that it will take a little while until its released... Zom-B is always pushing me to release it (since he already has had a taste of the stuff thats coming), so expect something in the next few days.

nice images, btw.
the room of the kitchen image seems to be a bit to short :)

Stromberg
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Post by Stromberg » Mon Mar 02, 2009 6:25 am

That sounds great :)
Always fun with updates.
Yhea, i'm thinking of change the kitchen scene... since it's some parts i dont like about it.
Dont be affraid to post ;)

Stromberg
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Post by Stromberg » Mon Mar 02, 2009 8:42 pm

Here is a new render by me, rendered on my bad latop so it took a while :P
Altough i do have a desktop with a quad core that i use for most renderings.
It's the clasic and fun water in glass render :wink:
Image

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Kram1032
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Post by Kram1032 » Tue Mar 03, 2009 1:19 am

pretty nice :D

Stromberg
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Post by Stromberg » Tue Mar 03, 2009 4:04 am

I do try my best ;)

Well i have added some more on the kitchen, i couldnt let it render any longer atm, and i did give it some post-pro some glow and levels.
But i need to know what you think i can improve, like new objects, diffrent lighting and such :)
Image

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CTZn
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Post by CTZn » Tue Mar 03, 2009 8:09 am

Hi Stromberg, I have no real critic coming wich is rare. If there is something disturbing me then I can't put the finger on it, maybe it's the addition of small things, possibly only of a personal taste:

- I don't like the frontal pov, the main furniture is not the most interesting one for me. But the bar is a nice addition, I'm looking forward for others pov's.

- I'd add a dirt layer* (a very light, vanishing noise map) to (or something to be reflected in front of) the main furniture, I'm finding it too clean/homogeneous to be realistic, and the lack of (vertical ?) objects behind or beside the camera doesn't help to ehance the reflections over metallic parts, may them be glossy.

Overally I had to dig more than used to find potentially subjective issues, so I conclude that's a nice kitchen wip !

* edit: better, a procedural bump shader (see matDB I guess)
obsolete asset

dmn
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Post by dmn » Tue Mar 03, 2009 1:41 pm

there's a border-edge to the tile texture visible directly below the drawers? You need to crop your tile texture so the outer grout lines are one half the width of the inner (to show up as the same width as the inner grout lines in the model).

Stromberg
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Post by Stromberg » Tue Mar 03, 2009 8:39 pm

Thanks for the comments, and i'l continue on the kitchen when i get home from school :)
As the glass i did a new render with my laptop as it's not doing anything usefull while i sleep, so i might aswell render with it :P
Dont you just love caustics? :lol:
Image

Stromberg
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Post by Stromberg » Wed Mar 04, 2009 5:05 am

So i tried another pov for the kitchen, i'm not very good with camera angles and such as you properly can see :P
Still some things not fixed and some textures missing, and some models if i find out that it's missing some :)
Image

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Post by dmn » Wed Mar 04, 2009 8:58 am

make your camera's line of sight level and 'shift' down if you want to catch the full face of the island. might also try backing up and panning left just to catch the low wall (keep the right counter corner in-frame though. A question about your ceiling. It seems low? Most fridges are not ceiling height.

Stromberg
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Post by Stromberg » Wed Mar 04, 2009 9:11 am

The ceiling was higher, i did actualy lower it XD
Well i'l see what i can do, if you can describe what you mean about the low wall, so i actualy understand what i'm supposed to fix ;)

Stromberg
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Post by Stromberg » Sat Mar 07, 2009 1:43 pm

Back again :)
Did this render for fun while playing counter-strike: source :P
I was aiming for a studio type render, no post pro in this one... i am aware of that it is quite noisy.
Hope you like it anyway :lol:
Image

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fused
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Post by fused » Sat Mar 07, 2009 1:46 pm

Stromberg wrote:Back again :)
Did this render for fun while playing counter-strike: source :P
you could add me, just use my msn mail addres from the forums...
but i didnt play for quite a while...

Stromberg
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Post by Stromberg » Sat Mar 07, 2009 1:58 pm

I'l do that ;)
I'm not realy good myself :lol:

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