WIPs: CTZn

Get feedback from others on your works in progress
Stromberg
Posts: 693
Joined: Mon Mar 02, 2009 5:01 am
Location: Norway
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by Stromberg » Sat May 23, 2009 11:48 pm

Nice leather material you have there :)
I think the scene looks quite good... looking forward to seeing this scene ;D

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by Zom-B » Sun May 24, 2009 9:51 pm

the noise on the lamp to the left & the fireflies (or just caustics???) on the couch look serious compared to the clearness of the overall render... plz ask your doctor about it!
polygonmanufaktur.de

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: WIPs: CTZn [Ancient dwell and more]

Post by CTZn » Sun May 24, 2009 11:17 pm

Hi Zom-B, thanks for your remarks !

Well spoted btw. The front parts of the couch are some reflective nkDATA (Cr3si), the geometry is quite lowpo and intricated here, I'll see if subdivisions can help. Basically they are reflecting a back-lighted wall, I'll either add one more lamp or set a different orientation for the sun.

I really do not see noise on the lamp itself, tough I did use subdivision for it's arm while the geometry was not prepared for, ending into thin, floating parts (well I could have disabled smoothing but that would have been pointless since the arm's section is square). Perhaps could you give me more details (crop/zoom-in ?) on the lamp issue, if it's not related with what I mentionned ?

edit: the rendering is using camera diffraction.

This project is on hold until May, 31 I suppose ;)

edit:

same image, reported from the previous page for convenience:

Image

stromberg: the leather is a simple phong (IOR=1.13, exponent=55.45) ;)
obsolete asset

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by Zom-B » Mon May 25, 2009 2:39 am

Here are the 3 parts I talked about:

Image
polygonmanufaktur.de

Stromberg
Posts: 693
Joined: Mon Mar 02, 2009 5:01 am
Location: Norway
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by Stromberg » Mon May 25, 2009 5:14 am

Realy like the scene youm got there, thanks for giving me the recepie to the leather material :)
I cant help you with the noise issues but i hope some-one can so we can see a clean render of this... ;)

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: WIPs: CTZn [Ancient dwell and more]

Post by CTZn » Mon May 25, 2009 5:44 am

Okay Zom-B, thank you for underlining :) I will seek for ways to ehance that, perhaps by dropping the nkDATA and set a proper phong instead ?

BUT... the couch 'fireflies' are not fireflies actually, just an unfortunate modified grid texture to simulate some scratches ;) I will ehance (strenghten bump there), or get rid of it, simply.

Yeah stromberg, I will not leave that one like so, I work mostly by iterating over older scenes but that one remains second on my list, I want an entry in the current competition ;)
obsolete asset

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Interior wips

Post by CTZn » Sat May 30, 2009 9:55 am

ways to an image weighting 3MB...

Image

Image

Image

Image

Image

Image

Image

Image

If it's not 2.0.6 I'm using 1.1.18
obsolete asset

User avatar
suvakas
3rd Place Winner
Posts: 2613
Joined: Mon Sep 04, 2006 11:08 pm
Location: Estonia
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by suvakas » Sun May 31, 2009 3:15 am

Very neat stuff.
I love the couch.

Stromberg
Posts: 693
Joined: Mon Mar 02, 2009 5:01 am
Location: Norway
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by Stromberg » Sun May 31, 2009 3:28 am

I would either remove the scratches on the couch or make it more realistic, a diffrent map that is a bit softer maybe.

User avatar
WytRaven
Indigo 100
Posts: 905
Joined: Mon Aug 27, 2007 8:24 pm
Location: Dubbo, Australia
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by WytRaven » Sun May 31, 2009 4:38 am

The mood in that very grainy first image is awesome :)
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by Zom-B » Thu Jun 04, 2009 10:40 am

I really, really like the peaches... did U used Oren Nayar??
polygonmanufaktur.de

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: WIPs: CTZn [Ancient dwell and more]

Post by CTZn » Mon Jun 08, 2009 1:46 am

Wow, sorry for the delay guys !

Yep, the couch texture, being a quickie was a failure :)

Zom-B: simple diffuse ! The texture is a ramp introducing hue variations, based on some noise. edit: its a Maya procedural but ISL should plently allow to do the same thing. Edit 2: Oren_Nayar would have been better for sure !

I like lamps :) here is a clean render using the linear tonemapping:

Image

and the pigs:

CTZn_lamp_01.pigs

Mmm... the <c> value for the phong bump should be -1, own mistake. Uh, non, -0.001 :mrgreen:

Maya users get the scene !
obsolete asset

User avatar
suvakas
3rd Place Winner
Posts: 2613
Joined: Mon Sep 04, 2006 11:08 pm
Location: Estonia
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by suvakas » Mon Jun 08, 2009 9:41 am

Hey Ctzn,
I really like the lamp and since you shared the scene, then I took the liberty and rendered it with camera tonemapping and adjusted WB. I hope you don't mind?
Attachments
ctzn_lamp2.png
ctzn_lamp2.png (236.44 KiB) Viewed 6204 times

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: WIPs: CTZn [Ancient dwell and more]

Post by CTZn » Tue Jun 09, 2009 5:58 am

Off course I don't mind suvakas, all the contrary I want to encourage interaction !
obsolete asset

User avatar
zeitmeister
2nd Place 100
Posts: 2010
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: WIPs: CTZn [Ancient dwell and more]

Post by zeitmeister » Tue Jun 09, 2009 6:04 am

This looks so damn marvellous... :shock:

Post Reply
312 posts

Who is online

Users browsing this forum: No registered users and 40 guests