Cheesecake
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
I dare you to do one alike and share the outcome Deus, and no I'm not talking on doing a sliced cut extruded circle, I'm talking on doing something that captures the little pieces of detail that go unnoticed present in this very same picture, it should be a lot easy thing to do, I bet it wont take you any time at all...
Thanks for the comments pixie and everyone else. Yes Deus, it's quite a simple model, but right now I'm just trying to learn texturing. Once I'm finished, I'll be happy to share the final .blend and textures to help out beginners like me.
crojack, I'm using a displacement map to get the grainy look on the inside of the slice. The bump map wasn't exaggerated enough. And I agree, the tiles should be shinier.
As for the size of the tiles, the final scene will have the cake on a stand instead of on the floor with the yetis. I'll revisit the tile size once I get everything else in place in the scene. I'll post an update tomorrow. I'm still figuring a lot of stuff out, so progress is slow.
crojack, I'm using a displacement map to get the grainy look on the inside of the slice. The bump map wasn't exaggerated enough. And I agree, the tiles should be shinier.
As for the size of the tiles, the final scene will have the cake on a stand instead of on the floor with the yetis. I'll revisit the tile size once I get everything else in place in the scene. I'll post an update tomorrow. I'm still figuring a lot of stuff out, so progress is slow.
- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
- Contact:
Small update. Made the strawberries non-uniform, but they still look a little funky to me. Made the dripping chocolate syrup look a little better. Made the plate a little thicker, although probably not enough. I zoomed in on the cake so the tiles didn't distract as much.
Now that I'm more or less finished with the cake, I need to start building the scene around it...
Now that I'm more or less finished with the cake, I need to start building the scene around it...
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