Back to boring interiors...

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BbB
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Back to boring interiors...

Post by BbB » Thu Nov 15, 2007 9:38 pm

Hi guys. Back to my usual lifeless stuff. This is a wip of a room I'm working on. I've mainly worked on making the room as realistic as I could, slightly warping the window frame and working on the floor texture mostly. The furniture and models are just imports from older scenes and, right now, merely space fillers. The final render will probably include different furniture. The space outside the windows is also still pretty rough around the edges.
The idea there was to see whether I could get convincing cobblestones without displacement (there is a very strong bump instead) if you don't look too closely. The glass in the window did slow the render down substantially, but it wasn't as bad as I feared.
Anyway, comments are as always much appreciated.
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OnoSendai
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Post by OnoSendai » Thu Nov 15, 2007 9:52 pm

Looks good.
Seats seem the least realistic part to me, and a bit small as well perhaps.

BbB
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Post by BbB » Thu Nov 15, 2007 10:00 pm

Thanks Ono. Yeah, finding the right scale is a pain in the ass (the window should be about 2.5m). Especially since I'm working without reference on this scene.
These seats will go though (perhaps they'll go outside). Though I think I'll keep the books (all of them MoI models). I'll also upload the floor texture once I'm happy with it.

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SmartDen
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Post by SmartDen » Thu Nov 15, 2007 10:32 pm

Stop posting photos, BbB! :twisted:

BbB
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Post by BbB » Thu Nov 15, 2007 10:47 pm

Hey SmartDen. That's the good thing about Indigo. No need for photos any more. By the way, I could never thank you enough for this wonderful exporter of yours. A real must for non-techies like me.

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matsta
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Post by matsta » Thu Nov 15, 2007 11:41 pm

BbB this is amazing work dude! the book is my favourite ^_^ i think u need some photorealistic plants outside. perhaps some ivy? i know for a fact that plants usually greatly reduce the relism of any shot, may make it a bit more of a challenge if u were to include them :)

greetz
mat

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WytRaven
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Post by WytRaven » Thu Nov 15, 2007 11:47 pm

I was particularly impressed by the attention to detail on the window frame; the less than perfect joins.
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

BbB
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Post by BbB » Thu Nov 15, 2007 11:53 pm

Thanks guys. Yes, plants would be a challenge. They're either unrealistic or they boost the polycount like mad. I've thought about having a lonely tree
in the middle. I'll see what I can come up with.
Hey WytRaven. I tried to use your hand-stitching method for the frame. Pushing and dragging polys. I did subsurf it once, though. Couldn't help it...

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WytRaven
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Post by WytRaven » Fri Nov 16, 2007 12:24 am

:lol: Cool!
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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psor
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Post by psor » Fri Nov 16, 2007 12:29 am

Great show off BbB! :D :D :D

I do like the rendering a lot. I really love ...:

-- the pillows, they look really good this time
-- the floor, is darn good looking, maybe it doesn't fit to the "building" but I dont't care!
-- the books, top notch, dunno what to say! ;o)
-- the frame of the door, is good ... but I miss a handle for the door itself,
to make it more believable. First I didn't spot the glass door! ;o)


... some critic too:

-- the "LaPalma ZA-Angle", seem to be to small and to reflective
(I could provide a model if you want it, of the ZA-2 too)
-- the lamps are, to homogeneous - and could need some "dirt" on top. ;o)
-- the door seems to be "to big", at least if I take a look at the outlet
-- the glass in the door is somehow strange, it's almost not there, maybe
more absorbtion. But dunno ... hmm, first I thought there is no glass,
then I've seen this tiny reflection ... hehe


So, mate this is good work you did there again and I know you can push
it to the edge! Top notch texture work again, for sure! :D :D ;)

nb: Just let me know about the model for the ZA ... ;o))



take care
Oleg aka psor
"The sleeper must awaken"

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WytRaven
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Post by WytRaven » Fri Nov 16, 2007 12:34 am

but I miss a handle for the door itself,
to make it more believable
it's not a door ;)
:idea: "A foolish consistency is the hobgoblin of little minds..." - Emerson 1841

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psor
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Post by psor » Fri Nov 16, 2007 12:37 am

WytRaven wrote:
but I miss a handle for the door itself,
to make it more believable
it's not a door ;)
Erm, ... *LOOOL* ... so it's a "window" then?! :twisted: :roll: :wink:
Hmmm, ... dunno, then it's at least for me a bit off! :P :D :D ;)


take care
psor
"The sleeper must awaken"

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Kram1032
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Post by Kram1032 » Fri Nov 16, 2007 6:27 am

Great, again!

I'm not sure, but I think, the power socket should be about 10% bigger...

And the exterior needs something green as said above :)

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Marcofly
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Post by Marcofly » Fri Nov 16, 2007 10:37 am

Kram, the power socket is 9 cm wide, how can you say it needs 9mm more?!!

BbB: very good as always! i would strongly suggest you to change the superboring walnut-laminate texture.. we know you keep the good ones on your HD :lol:

Ciao!!

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Kram1032
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Post by Kram1032 » Fri Nov 16, 2007 10:43 am

no idea :P
I simply say so ^^

And I somehow can't believe, it's 9cm wide: In my room, there is one with 5*5 cm :P

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