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Re: Simple Renderings Thread
Posted: Thu Sep 20, 2018 9:47 am
by pixie
Some experiments with ISL trying to achieve a velvet look after some research on the forum.
Velvet Material
Re: Simple Renderings Thread
Posted: Thu Sep 20, 2018 10:25 pm
by pixie
Using the shader up to the test
Re: Simple Renderings Thread
Posted: Thu Sep 20, 2018 10:49 pm
by Zalevskiy
del
Re: Simple Renderings Thread
Posted: Mon Sep 24, 2018 5:58 pm
by zeitmeister
That looks so good!!
Re: Simple Renderings Thread
Posted: Thu Nov 29, 2018 7:51 am
by arc en ciel
Hi,
some pieces of ISL in absorption layer of a specular material on liquid geometry (lerp(smoothPulse))
in GPU mode
Re: Simple Renderings Thread
Posted: Thu Nov 29, 2018 8:58 am
by pixie
Amazing!!
Re: Simple Renderings Thread
Posted: Wed Dec 12, 2018 12:53 pm
by arc en ciel
thanks Pixie
an other one: 10134 spp
Re: Simple Renderings Thread
Posted: Wed Dec 12, 2018 9:15 pm
by pixie
Amazing! That's what liquid gold would look, for sure! xD
Re: Simple Renderings Thread
Posted: Thu Dec 13, 2018 1:51 am
by kscore
Yeah, nice caustics
Re: Simple Renderings Thread
Posted: Sat Dec 15, 2018 2:37 am
by arc en ciel
hi,
another version implementing the motion blur, the glass is made entirely of polygons (about 710 000 polygons)
Re: Simple Renderings Thread
Posted: Sat Dec 15, 2018 11:41 pm
by arc en ciel
what would you like to drink ? I'm going to get glasses
Re: Simple Renderings Thread
Posted: Sun Dec 16, 2018 3:20 am
by kscore
That motion blur effect and that glass model
tasty
Re: Simple Renderings Thread
Posted: Tue Dec 18, 2018 8:00 pm
by zeitmeister
How beautiful!
Re: Simple Renderings Thread
Posted: Mon Dec 24, 2018 9:28 pm
by zeitmeister
Oh how I love the
Megascans Meadow Pack... it's worth every cent.
Re: Simple Renderings Thread
Posted: Tue Dec 25, 2018 2:09 am
by zeitmeister
... and all assets from the pack combined: