Simple Renderings Thread

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vasco
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Re: Simple Renderings Thread

Post by vasco » Fri Apr 15, 2016 6:32 am

Hi Oscar,
while I am currently not earning money with CG but this may change in the future, I am looking for a render engine that suits my requirements. At the moment I got an indigo 3 license but I think that the exporter development not that good, (I am mainly working with Sketchup and Blender). For that reason I am looking at other Engines like Octane. Maybe there will be some changes in the future development of the exporters. I would wish for Indigo that the new blender exporter will be as good as the luxrender one for example. For the Sketchup plugin I think the developers should have a look at sketchup plugin for thearender, maybe with the new GPU rendermode its possible to have a sort of interactive rendering?
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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Sat Apr 16, 2016 4:06 pm

png too big
converted to jpg
indigo jpg output borked, 5 bands for a sky
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fair enough.jpg
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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Sun Apr 17, 2016 11:15 am

CTZn wrote:indigo jpg output borked, 5 bands for a sky
For some reason, Indigo 4.0.30 came with jpg quality set to 1% out of the box... try it out it's funny !
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juan_irender
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Simple Renderings Thread

Post by juan_irender » Mon Apr 18, 2016 4:30 am

Hi all.
A try with fast SSS material in Indigo 4.0.x. About 2 hour rendering in PT.
Hope you like it.
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Monkeys_SSS.jpg
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Oscar J
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Re: Simple Renderings Thread

Post by Oscar J » Mon Apr 18, 2016 4:38 am

Love it. :)

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Re: Simple Renderings Thread

Post by juan_irender » Mon Apr 18, 2016 6:50 am

Thanks, Oscar!
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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Mon Apr 18, 2016 10:35 pm

Looks funny ! Also, I think this is the cleanest such render I have ever seen from Indigo ! Was it post-processed ?
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juan_irender
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Re: Simple Renderings Thread

Post by juan_irender » Tue Apr 19, 2016 4:00 am

Hi, CTZn!
Post-processing needed with this pic was small: a very little amount of fireflies were present, after 2 hours of rendering, only very light Photoshop work was needed. I´m happy with this new Indigo material. Next I wish is a proper hair rendering primitive :o .
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FakeShamus
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Re: Simple Renderings Thread

Post by FakeShamus » Tue Apr 19, 2016 4:38 am

juan_irender wrote:... Next I wish is a proper hair rendering primitive :o .
yes! been wanting that for a while

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contegufo
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Re: Simple Renderings Thread

Post by contegufo » Tue Apr 19, 2016 6:03 am

juan_irender wrote:Hi all.
A try with fast SSS material in Indigo 4.0.x. About 2 hour rendering in PT.
Hope you like it.
Where can I find this model?
Thank you
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pixie
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Re: Simple Renderings Thread

Post by pixie » Tue Apr 19, 2016 6:10 am

contegufo wrote:
juan_irender wrote:Hi all.
A try with fast SSS material in Indigo 4.0.x. About 2 hour rendering in PT.
Hope you like it.
Where can I find this model?
Thank you
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lycium
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Re: Simple Renderings Thread

Post by lycium » Tue Apr 19, 2016 11:19 am

juan_irender wrote:Hi, CTZn!
Post-processing needed with this pic was small: a very little amount of fireflies were present, after 2 hours of rendering, only very light Photoshop work was needed. I´m happy with this new Indigo material.
A dirty trick for clean images / firefly suppression is simply to use high supersampling values, like 4-8. It can take a bit longer to reach normal brightness but actually works quite well (and doesn't require any extra GPU memory).

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juan_irender
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Re: Simple Renderings Thread

Post by juan_irender » Tue Apr 19, 2016 11:40 pm

contegufo wrote: Where can I find this model?
Thank you
Hi Contegufo: the monkey is a Blender primitive, called Suzanne.
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juan_irender
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Re: Simple Renderings Thread

Post by juan_irender » Tue Apr 19, 2016 11:40 pm

lycium wrote: A dirty trick for clean images / firefly suppression is simply to use high supersampling values, like 4-8. It can take a bit longer to reach normal brightness but actually works quite well (and doesn't require any extra GPU memory).
Nice tip, Lycium, I´ll try...
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Oscar J
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Re: Simple Renderings Thread

Post by Oscar J » Fri Apr 29, 2016 10:28 am

Barely a minute of rendering on GPU, the speed is quite nice.

Also I have noted that the new filmic tonemapper is very very good for arch viz - it doesn't burn out the whites easily, so you can go quite bright to boost the mid range.
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untitled.Scene.00001.jpg

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