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Re: Simple Renderings Thread
Posted: Sat Oct 13, 2012 12:35 pm
by ENSLAVER
fused wrote:Here's a little render of a camera lens assembly I have been playing around with (it's supposed to be a retrofocus lens, I think. Whatever this actually means
).
So, yes, I basically modeled the whole camera (lenses, aperture, sensor, casing).
In this one I tried to get some decent lens flares.
6h 20m, 17000spp.
lens_assembly_2_lens_flare_flipped.png
Re: Simple Renderings Thread
Posted: Sun Oct 14, 2012 12:37 am
by OnoSendai
ENSLAVER wrote:fused wrote:Here's a little render of a camera lens assembly I have been playing around with (it's supposed to be a retrofocus lens, I think. Whatever this actually means
).
So, yes, I basically modeled the whole camera (lenses, aperture, sensor, casing).
In this one I tried to get some decent lens flares.
6h 20m, 17000spp.
lens_assembly_2_lens_flare_flipped.png
lol.
Yves: can we maybe get a section-planed view of the lens assembly / camera?
Re: Simple Renderings Thread
Posted: Sun Oct 14, 2012 1:24 am
by pixie
OnoSendai wrote:Yves: can we maybe get a section-planed view of the lens assembly / camera?
You're such a show off
Re: Simple Renderings Thread
Posted: Sun Oct 14, 2012 6:11 am
by Polinalkrimizei
Yves, you just found the most sophisticated, complicated and slow way to create lens flares. And probably the most beautiful.
Re: Simple Renderings Thread
Posted: Mon Oct 15, 2012 11:50 pm
by fused
OnoSendai wrote:Yves: can we maybe get a section-planed view of the lens assembly / camera?
Sure:
Red: Lens
Green: Sensor
An aperture is supposed to go somewhere (not exactly sure where).
The inside of the camera is a pure black diffuese, but for demonstration purposes it's white in this one.
Polinalkrimizei wrote:Yves, you just found the most sophisticated, complicated and slow way to create lens flares. And probably the most beautiful.
Thanks!
Re: Simple Renderings Thread
Posted: Tue Oct 16, 2012 2:13 am
by Mor4us
awsome!!!! what kind of camera settings did you choose to imitate the sensor plane? ortogonal camera?
Re: Simple Renderings Thread
Posted: Tue Oct 16, 2012 2:46 am
by OnoSendai
pixie wrote:OnoSendai wrote:Yves: can we maybe get a section-planed view of the lens assembly / camera?
You're such a show off
Re: Simple Renderings Thread
Posted: Tue Oct 16, 2012 4:29 am
by fused
Mor4us wrote:awsome!!!! what kind of camera settings did you choose to imitate the sensor plane? ortogonal camera?
Yes, I used an ortho cam that looks at the modeled cameras sensor plane (which is a pure white diffuse).
Re: Simple Renderings Thread
Posted: Thu Oct 18, 2012 2:03 am
by ENSLAVER
Some standard max particles with physical aperture diffraction
Re: Simple Renderings Thread
Posted: Thu Oct 18, 2012 3:19 am
by StompinTom
ENSLAVER wrote:Some standard max particles with physical aperture diffraction
Woooo! Nice one!
Re: Simple Renderings Thread
Posted: Thu Oct 18, 2012 3:36 am
by lycium
Agreed, that's sexy as hell ENSLAVER!
Re: Simple Renderings Thread
Posted: Tue Oct 30, 2012 6:02 am
by vl_dm
my ashtray
Re: Simple Renderings Thread
Posted: Wed Oct 31, 2012 3:28 am
by LithiumDesign
vl_dm wrote:my ashtray
Trippy!
Glass edge and mirrored base? Trying to work out how it reflects like that!?
ps. great job, love the colours!
Re: Simple Renderings Thread
Posted: Wed Oct 31, 2012 4:56 am
by cotty
LithiumDesign wrote:vl_dm wrote:my ashtray
Trippy!
Glass edge and mirrored base? Trying to work out how it reflects like that!?
ps. great job, love the colours!
I think there are 6 (?) ashtrays
Re: Simple Renderings Thread
Posted: Wed Oct 31, 2012 5:24 am
by vl_dm
Yes, there are 5 ashtrays one on another. It looks like mirored but the bottom is visible... Thanks for the comments!