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Re: Simple Renderings Thread

Posted: Sat Oct 13, 2012 12:35 pm
by ENSLAVER
fused wrote:Here's a little render of a camera lens assembly I have been playing around with (it's supposed to be a retrofocus lens, I think. Whatever this actually means :) ).

So, yes, I basically modeled the whole camera (lenses, aperture, sensor, casing).

In this one I tried to get some decent lens flares.

6h 20m, 17000spp.
lens_assembly_2_lens_flare_flipped.png

Image

Re: Simple Renderings Thread

Posted: Sun Oct 14, 2012 12:37 am
by OnoSendai
ENSLAVER wrote:
fused wrote:Here's a little render of a camera lens assembly I have been playing around with (it's supposed to be a retrofocus lens, I think. Whatever this actually means :) ).

So, yes, I basically modeled the whole camera (lenses, aperture, sensor, casing).

In this one I tried to get some decent lens flares.

6h 20m, 17000spp.
lens_assembly_2_lens_flare_flipped.png

Image
lol.

Yves: can we maybe get a section-planed view of the lens assembly / camera?

Re: Simple Renderings Thread

Posted: Sun Oct 14, 2012 1:24 am
by pixie
OnoSendai wrote:Yves: can we maybe get a section-planed view of the lens assembly / camera?
You're such a show off :P

Re: Simple Renderings Thread

Posted: Sun Oct 14, 2012 6:11 am
by Polinalkrimizei
Yves, you just found the most sophisticated, complicated and slow way to create lens flares. And probably the most beautiful.

Re: Simple Renderings Thread

Posted: Mon Oct 15, 2012 11:50 pm
by fused
OnoSendai wrote:Yves: can we maybe get a section-planed view of the lens assembly / camera?

Sure:
lens_assembly_section.png
Red: Lens
Green: Sensor

An aperture is supposed to go somewhere (not exactly sure where).
The inside of the camera is a pure black diffuese, but for demonstration purposes it's white in this one.
Polinalkrimizei wrote:Yves, you just found the most sophisticated, complicated and slow way to create lens flares. And probably the most beautiful.
Thanks!

Re: Simple Renderings Thread

Posted: Tue Oct 16, 2012 2:13 am
by Mor4us
awsome!!!! what kind of camera settings did you choose to imitate the sensor plane? ortogonal camera?

Re: Simple Renderings Thread

Posted: Tue Oct 16, 2012 2:46 am
by OnoSendai
pixie wrote:
OnoSendai wrote:Yves: can we maybe get a section-planed view of the lens assembly / camera?
You're such a show off :P
:)

Re: Simple Renderings Thread

Posted: Tue Oct 16, 2012 4:29 am
by fused
Mor4us wrote:awsome!!!! what kind of camera settings did you choose to imitate the sensor plane? ortogonal camera?

Yes, I used an ortho cam that looks at the modeled cameras sensor plane (which is a pure white diffuse).

Re: Simple Renderings Thread

Posted: Thu Oct 18, 2012 2:03 am
by ENSLAVER
Some standard max particles with physical aperture diffraction

Re: Simple Renderings Thread

Posted: Thu Oct 18, 2012 3:19 am
by StompinTom
ENSLAVER wrote:Some standard max particles with physical aperture diffraction
Woooo! Nice one!

Re: Simple Renderings Thread

Posted: Thu Oct 18, 2012 3:36 am
by lycium
Agreed, that's sexy as hell ENSLAVER! :shock:

Re: Simple Renderings Thread

Posted: Tue Oct 30, 2012 6:02 am
by vl_dm
my ashtray :)

Re: Simple Renderings Thread

Posted: Wed Oct 31, 2012 3:28 am
by LithiumDesign
vl_dm wrote:my ashtray :)
Trippy! :shock: Glass edge and mirrored base? Trying to work out how it reflects like that!?

ps. great job, love the colours!

Re: Simple Renderings Thread

Posted: Wed Oct 31, 2012 4:56 am
by cotty
LithiumDesign wrote:
vl_dm wrote:my ashtray :)
Trippy! :shock: Glass edge and mirrored base? Trying to work out how it reflects like that!?

ps. great job, love the colours!
I think there are 6 (?) ashtrays :wink:

Re: Simple Renderings Thread

Posted: Wed Oct 31, 2012 5:24 am
by vl_dm
Yes, there are 5 ashtrays one on another. It looks like mirored but the bottom is visible... Thanks for the comments!