Simple Renderings Thread

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Sat Jul 16, 2011 11:04 am

Pibuz wrote:Cool!
A little too transparent for me...
With reason, the threads width was set to 25%, and not 50% as I thought it was. I rendered again, this time without the diffuse transmitter. The material is basically an Oren-Nayar with small square holes in it.
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tulle2.jpg
obsolete asset

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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Sun Jul 17, 2011 6:27 am

samlavoie.xyz

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Re: Simple Renderings Thread

Post by PureSpider » Sun Jul 17, 2011 6:30 am

INSANE!
nuff said.

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Pibuz
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Re: Simple Renderings Thread

Post by Pibuz » Sun Jul 17, 2011 9:19 pm

Hey Godzilla!
Is that a spritz? :lol:

FoXar
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Re: Simple Renderings Thread

Post by FoXar » Tue Jul 19, 2011 6:18 am

Great image!
Cheers,
Roo Evans

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Polinalkrimizei
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Re: Simple Renderings Thread

Post by Polinalkrimizei » Tue Jul 19, 2011 7:02 am

Awesome Godzilla! This looks more like beautiful photography than like a render...
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1. Neuer Computer 2 final.png

tar_gniK
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Re: Simple Renderings Thread

Post by tar_gniK » Tue Jul 19, 2011 9:52 am

First attempt at using 3DS Max, after a LONG time using SketchUp. And boy what a disadvantage it has been.

Image

Image

"The Ottakringer ladder-chair was inspired by a 19th century model found in a monastery library in Tyrol, Austria. Ottakringer is the name of the Vienna suburb where it is manufactured today. The Ottakringer has two purpose functions, as ladder and as chair. Whether it is a collapsible is debatable, for it occupies about the same amount of practical space in both roles." :P

- Collapsibles, Per Mollerup

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matsta
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Re: Simple Renderings Thread

Post by matsta » Tue Jul 19, 2011 8:01 pm

That is a spectacular chair. Great design and rendering.

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Simple Renderings Thread

Post by zeitmeister » Tue Jul 19, 2011 8:49 pm

Fantastic chair!
Cheers, David



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tar_gniK
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Re: Simple Renderings Thread

Post by tar_gniK » Tue Jul 19, 2011 9:12 pm

Thanks for the words of encouragement, there is a bit of a back story to this.

I'm currently training to be an architect, however vacancies are so thin on the ground that I saw a position for a 2D/3D Artist in a firm in Bermondsey, last month. Their requirements were that you had to be competent at 3DS Max/vR (you know THAT other renderer, which I won't mention out of politeness).

Problem for me was that I had never used 3DS Max extensively but a bit of those 2 minute playarounds, where you get so intimidated that you exit the program. :o Secondly, I have been using Indigo since 2008, so although I knew how to use THAT other renderer, I haven't kept up to date.

I provided some images of my recent work (done with Sketchup and Indigo) but I didn't mention it in the application. :twisted:

Got to the interview. I knew I had to be honest, or eventually, I would be found out. My knowledge of 3DS Max was minimal and my usage of THAT renderer was non-existent. Funnily enough, they were taken aback rather than annoyed. I actually promoted Indigo to them but they said that the OTHER renderer suited them best. Talk about free marketing, eh? :wink:

To cut a long story short, I didn't get the position. I asked why, and apparently their words: "They do not like Indigo, rather the other renderer, and that my 3DS Max skills were not ideal." I was pushing my luck, but I was not really happy at how my other skills seemed to go for nothing. After all, to produce quality renders in SketchUp that don't look like SketchUp can be sometimes difficult, no?

I've started to learn Max now, and I am hoping that soon this will be a way of proving some doubters wrong. Never give up, people. 8)

Sorry for the emotional schmuck, in an otherwise fantastic thread.

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Re: Simple Renderings Thread

Post by FoXar » Tue Jul 19, 2011 9:29 pm

tar_gniK wrote:Sorry for the emotional schmuck, in an otherwise fantastic thread.
No worries, I enjoyed reading your story. I think it's always interesting to know what others experience in this business.

My biggest frustration should be potential clients that already start laughing when I'm entering their office/store. It surely has something to do with my age, I'm 18 but I started doing this when I was between 15/16 years old. When they asked me which program I used (SketchUp) they started gniffiling all over the place until I showed them some works of what was possible, hehe..

But tar_gniK, how about modeling in 3DS Max, do you notice a lot of advantages using it? Because I'm already considering a long time to make the change too.


Cheers!
Cheers,
Roo Evans

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Re: Simple Renderings Thread

Post by tar_gniK » Tue Jul 19, 2011 9:58 pm

For me, because of the Architecture course, I can't just give up on SketchUp because I depend on it for extracting plans/sections/elevations which I then work on in LayOut or Vectorworks. Sometimes concepts can be quickly conceived in SketchUp because of Push/Pull, our trusty friend.

I'm no expert at Max, FAR from it, but there are things that would have taken me hours to do in SK that takes minutes in Max.

Recently I have been designing a lot of things with sweeping curves and dips. There are plugins for SketchUp that allow for this, such as FFD, Bezier Curves, but ironically, these tools were inspired by Max!! I have found it *so* much easier in Max to sculpt shapes, and they look far more refined, whereas SketchUp gives you a junk of lines which always glue together and makes texturing difficult.

It is unfair to compare SketchUp to 3DS Max because they are very different, but so far I am wondering to myself why I didn't learn it sooner. Still, life is for learning I guess.

However not *every* firm wants Max knowledge as a requirement, but it is ridiculous that to get to a decent position you need to be a human Swiss army knife. What's happened to specialisation?

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bubs
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Re: Simple Renderings Thread

Post by bubs » Fri Jul 22, 2011 8:52 pm

Hey, my first time on. This is my first test actually using some camera settings instead of just Reinhard and auto-focus... can't believe the difference! Loving Indigo, just wish I had the time to learn more!

The chairs & wine stuff are from 3D Warehouse, the rest is modelled in SketchUp.
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table.jpg
Sketchup - Indigo

FoXar
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Re: Simple Renderings Thread

Post by FoXar » Fri Jul 22, 2011 11:27 pm

Thanks for the info tar_gniK :mrgreen: I might need to learn Max someday too..

Nice work bubs! I'd finetune the carpet material though, making the hairs/pebbles finer ;)

Here's a scene I'm currently working on, nothing sprcial to see. Just thought I'd share


Cheers :mrgreen:
Attachments
50.jpg
Cheers,
Roo Evans

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bubs
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Re: Simple Renderings Thread

Post by bubs » Sat Jul 23, 2011 1:54 am

Thanks for the comments FoXar! I fully agree about the rug, it needs tweeking!
Love the detail on your model, especially the doors and mouldings.

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