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Re: Simple Renderings Thread

Posted: Wed Dec 15, 2010 9:44 am
by kdarius
Hey DCM,
Im refering to your carpet
If that is hair converted to geometry then how many vertecy are in just the capet.

Thank you

Re: Simple Renderings Thread

Posted: Wed Dec 15, 2010 10:30 am
by Soup
waz wrote:Simply interior :D
waz
Absolutely incredible! Please upload to the gallery - for Great Justice (as Lycium would say)

Re: Simple Renderings Thread

Posted: Wed Dec 15, 2010 7:31 pm
by dcm
just interior 2
cam 5 final.jpg

Re: Simple Renderings Thread

Posted: Wed Dec 15, 2010 11:30 pm
by Pibuz
Borgleader wrote:Simple? SIMPLE?!?!? :o Dude that is f**BLEEP**ing awesome!!!! :D :D Can you teach me? :wink:
You have to know that for Waz everything is simple. What a geek.. :lol:

Re: Simple Renderings Thread

Posted: Thu Dec 16, 2010 3:44 am
by Lemo
@dcm
Color palette works even better on this one :shock:
Shelves a bit empty maybe?

Re: Simple Renderings Thread

Posted: Thu Dec 16, 2010 11:26 am
by OnoSendai
dcm wrote:just interior 2
cam 5 final.jpg
Another great 'simple' rendering :)
Please upload to gallery!

Re: Simple Renderings Thread

Posted: Thu Dec 16, 2010 4:18 pm
by neo0.
Slight update to the materials. I think it looks better.

Re: Simple Renderings Thread

Posted: Thu Dec 16, 2010 5:57 pm
by CTZn
It does look better neo0., but it also has a wip thread iirc :) If you look carefully, most of the pics posted here are not WIPs even thouh they are sometimes just experimentations.

Re: Simple Renderings Thread

Posted: Fri Dec 17, 2010 8:25 am
by waz
Thanks guys :D
Some information: made in blender, 24 hours of cooking for each images, just sun light and post-processing in gimp.
Soup wrote:Absolutely incredible! Please upload to the gallery - for Great Justice (as Lycium would say)
Done
waz 8)

Re: Simple Renderings Thread

Posted: Mon Dec 20, 2010 9:50 pm
by kjk
Hi everyone , this is my first post here. I wonder how long you render your works (this question is for eg. to dcm and waz). My interior is rendering almost 24 h and still isn't appropriate. (resulution 2100x2000, render mode: bi-directional with MLT) . I think it is too much little white dots. Unfortunately, the difference between the picture after 10 hours and after 24 hours is slight. I need the picture in high resolution ( jpg to catalogue) so I cannot make the smaller picture. I wonder is it my fault (mistake in settings) or the rendering in Indigo (exporter for sketchup) taking so long. I will be grateful for help.

This is my photo after 24 hours.

Re: Simple Renderings Thread

Posted: Tue Dec 21, 2010 4:17 am
by CTZn
Hi kjk,

the textures are really too saturated, this is affecting the bounced light. My recommendation would not be to reduce the textures saturation a bit, but a lot ! Maybe not all of them but the most saturated ones.

I think that saturation in textures comes from the capture devices mostly. The resulting pictures are gorgeous to the eye but not suitable for a simulated light transport.

Re: Simple Renderings Thread

Posted: Tue Dec 21, 2010 5:27 am
by kjk
Thanks CTZn.
I'm taking my first steps in Indigo (Skindigo). I don't really know what you mean by saying " reduce the texture saturation". :) I know what saturation is, but how to reduce it ? :) In sketchup (RGB or what?) or by settings in indigo.

Re: Simple Renderings Thread

Posted: Tue Dec 21, 2010 6:19 am
by CTZn
Reducing saturation is done in a photo editor like the gimp or Photoshop. It consists roughly in disminushing the color information without affecting the final brightness. I don't know SketchUp ways. It is equivalent to shifting the texture closest to its grayscale version.

edit: you are welcome to create an own thread if you have further questions.

Re: Simple Renderings Thread

Posted: Tue Dec 21, 2010 6:36 am
by kjk
Ok, I know that, thanks. I just thought that there is another way to get rid of noise from the final photo, thought I had wrong settings or bad light.

Re: Simple Renderings Thread

Posted: Tue Dec 21, 2010 7:15 am
by dcm
i think textures are okay. Learn, how to use exit portals. Be sure, that you are using white in RGB space max of 205 value.

What is your cpu ?

Im rendering scenes for 5-6hrs