Simple Renderings Thread
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Simple Renderings Thread
Thanks!
I am working for the automotive industry...
I am working for the automotive industry...
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Simple Renderings Thread
Beautiful. Most tracks use used tires, so they wouldn't have so much tread left but still, looks awesome.zeitmeister wrote:Quick racetrack tire piles...
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Simple Renderings Thread
Yeah, I didn't model them...
they are just supposed to fill the background with detail in another rendering done with another renderer.
But I found them quite nice as I rendered them with Indigo just for fun...
thank you!
they are just supposed to fill the background with detail in another rendering done with another renderer.
But I found them quite nice as I rendered them with Indigo just for fun...
thank you!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Simple Renderings Thread
Another wip of mine. Exterior project this time!
Re: Simple Renderings Thread
Update. Hopefully, the final one is baking..
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Simple Renderings Thread
Nice!
For the final version I would replace the lawn in the post with a real photo...
For the final version I would replace the lawn in the post with a real photo...
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Simple Renderings Thread
Excellent work. I would play a bit with the lighting though. The accent lights on the house seem too strong compared to daylight... maybe turn it into a twilight scene?Pibuz wrote:Update. Hopefully, the final one is baking..
Re: Simple Renderings Thread
I expect Pibuz's client want daylight, its often easier to assess the architectural features in strong clear lighting. Clients often want the most un-stylish option sadly!
Re: Simple Renderings Thread
I think Pibuz presented the job as a personal initiative Bosseye
Aye on the overexposed interior obviously, though graphically that's totally working for me.
Looking forward for the final one.
Aye on the overexposed interior obviously, though graphically that's totally working for me.
Looking forward for the final one.
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Re: Simple Renderings Thread
Nice lighting. The sofa looks unfairly flat at this distance, a few wrinles may help.tarikb wrote:Just playing with textures
Fixed bump mapping, enhanced features underline. Made a big render.
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- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Simple Renderings Thread
Absolutely fascinating
reminds me of Jupiter somehow...
note to self: should have paid more attention during math class
reminds me of Jupiter somehow...
note to self: should have paid more attention during math class
Re: Simple Renderings Thread
Looks a bit more like stone than wood to me.CTZn wrote:Nice lighting. The sofa looks unfairly flat at this distance, a few wrinles may help.tarikb wrote:Just playing with textures
Fixed bump mapping, enhanced features underline. Made a big render.
Re: Simple Renderings Thread
Might be so, even though at close. I want to stress the fact that I'm more after a "shader model" than a specific essence (edit: the final material is meant to be designed by the user through UI controls. That part does not belong to me.).OnoSendai wrote:Looks a bit more like stone than wood to me.CTZn wrote:Nice lighting. The sofa looks unfairly flat at this distance, a few wrinles may help.tarikb wrote:Just playing with textures
Fixed bump mapping, enhanced features underline. Made a big render.
In this regard all renders are featuring a somewhat esthecised(?) randomization.
The shader lacks grain, and crevices perhaps.
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