Simple Renderings Thread
Re: Simple Renderings Thread
Shameless trick, Schosch
By definition, the linear tonemapping has to be the most respectfull method for a color chart. Imho it is a slightly belittled method... Besides, an official chart would take industrial measure tools as galinette pointed out once.
I like the picture like it is
By definition, the linear tonemapping has to be the most respectfull method for a color chart. Imho it is a slightly belittled method... Besides, an official chart would take industrial measure tools as galinette pointed out once.
I like the picture like it is
obsolete asset
Re: Simple Renderings Thread
nice techniqueSchosch wrote: Depth of field is a great way to hide all the normal smoothing issues/overlapping faces that I haven't fixed yet!
Re: Simple Renderings Thread
It wants some surroundings, so he is not so alone there Manny is a nice name - reminds me the main hero from Grim Fandangoe3graphics wrote:Here is a robot I was playing around with. His name is "Manny" (he is manual). He has a wind up key that keeps him going. Thoughts?
Re: Simple Renderings Thread
Started a little "makeover" of my room. Any suggetions on improving the scene?
Re: Simple Renderings Thread
needs longer render and some models could be improved overal its good render
Re: Simple Renderings Thread
oh, my lovly floor mat from the DB ^^Lucidic wrote:Started a little "makeover" of my room. Any suggetions on improving the scene?
I would say the floor tiles a little to much, the texture seems to small by this. Also check out that the texture isn't 1:1 but 4:3 aspect ratio for mapping it on the ground
on your own risk you also could try to spam a lot of instanced geometry for the carpet and get a nice fluffy result.
polygonmanufaktur.de
Re: Simple Renderings Thread
will try that out, but I'm not sure what you mean with the carpet thing. It is too flat and I would like to make a furry carpet similar to some I've seen around here, but I have no idea on how to do that.
Anyway, here are two more renders from the same scene, rendered for a little longer.
Anyway, here are two more renders from the same scene, rendered for a little longer.
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: Simple Renderings Thread
Not quite happy with the design, and it's missing an "entrance floor". working on something hopefully better.
benn hired a mercenary to kill my sig...
Re: Simple Renderings Thread
Here is something I made to test a new "afterstorm" glass. Based on good old buddy Bertrand Benoit's tutorial and textures. To him all the credit.
Re: Simple Renderings Thread
Another test just to see the quality of a model downloaded from the warehouse. Turned out to be not so good Any news?
BTW, I was wondering if could it be possible to obtain the glowing effect I applied in PS directly through Indigo, something like a dirt map (obstacle maybe) to the lens?
BTW, I was wondering if could it be possible to obtain the glowing effect I applied in PS directly through Indigo, something like a dirt map (obstacle maybe) to the lens?
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Simple Renderings Thread
Mind sharing?Pibuz wrote:Another test just to see the quality of a model downloaded from the warehouse. Turned out to be not so good Any news?
Re: Simple Renderings Thread
No problem. SkIndigo model though.
BTW, could be useful if anyone could map correctly the leaves and then share it back
Give me the weekend to dig the file out..
BTW, could be useful if anyone could map correctly the leaves and then share it back
Give me the weekend to dig the file out..
- aleksandera
- Posts: 380
- Joined: Fri Sep 15, 2006 10:49 pm
- Location: Slovenia
Re: Simple Renderings Thread
It seems that I finally managed to find a simple way to create good-looking trees and render it from sketchup through skindigo! I'll write a tut if anyone is interested!
Re: Simple Renderings Thread
@Pixie:
Sorry mate: do you want the model for the materials, the scene or the simple basic 3d?
Because that is from the warehouse, maybe I could simply share the link!
Sorry mate: do you want the model for the materials, the scene or the simple basic 3d?
Because that is from the warehouse, maybe I could simply share the link!
Who is online
Users browsing this forum: No registered users and 143 guests