Simple Renderings Thread
Re: Simple Renderings Thread
Nice tests! Last two images look very realritter wrote:Some tests...
Re: Simple Renderings Thread
Is that ball screwed... Nice articles and dramatic setups !
obsolete asset
Re: Simple Renderings Thread
Those last two images are amazing! Great job
Re: Simple Renderings Thread
Thank you ..yes , the Sphere is screwed.
regards Axel
regards Axel
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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Re: Simple Renderings Thread
Wow, great images here...
fantastic cake materials, and nice chromics there, Axel!
@pixie:
Could you explain a little bit more about your lens model? How do you achieve that? Did you place a lens right before the Indigo camera, or did you code a new camera model?
I want to have it for Cindigo, too! This really brings way more realism to architectural renderings! I'm very impressed!
fantastic cake materials, and nice chromics there, Axel!
@pixie:
Could you explain a little bit more about your lens model? How do you achieve that? Did you place a lens right before the Indigo camera, or did you code a new camera model?
I want to have it for Cindigo, too! This really brings way more realism to architectural renderings! I'm very impressed!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Simple Renderings Thread
It's just a tiny mirror ball (specular high ior material) I have also a sliced cylinder but only only for guiding, because no matter the size the sphere is what matters is the angle that intersects with the camera, so I that I can downsize the sphere size while approaching it to the camera so that I can have the same ratio as before. The smaller the sphere the bigger the alpha is bigger FOV. I also have to tune the f-stop because I put the sphere way close and way small, it would otherwise get all blurred.zeitmeister wrote:Wow, great images here...
fantastic cake materials, and nice chromics there, Axel!
@pixie:
Could you explain a little bit more about your lens model? How do you achieve that? Did you place a lens right before the Indigo camera, or did you code a new camera model?
I want to have it for Cindigo, too! This really brings way more realism to architectural renderings! I'm very impressed!
Re: Simple Renderings Thread
nice one kikeonline! the black edges around the jelly would be fixed with newer version of indigo
Re: Simple Renderings Thread
Hahahaaaarg I'm not supposed to smile now my lip's hurting. Ouch you got me Gabich
obsolete asset
Re: Simple Renderings Thread
ahahaha so funny, I like the window detail, nice stuff. Smaller head looks like head from moomin`s cartoon
Re: Simple Renderings Thread
Totoro!
Re: Simple Renderings Thread
This guy is missing his umbrellaGabich wrote:Just a small render ...
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Simple Renderings Thread
Hey pixie,
I tried it too with the mirror-ball, but no matter what I'm doing I get blurred results.
Would you mind to share your mirror ball material, and your exact f-stop and exposure duration settings?
Thank you very much!
I tried it too with the mirror-ball, but no matter what I'm doing I get blurred results.
Would you mind to share your mirror ball material, and your exact f-stop and exposure duration settings?
Thank you very much!
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
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