Simple Renderings Thread
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Simple Renderings Thread
Just awesome, aleksandera! Looks like an entrance to another world, and I am not sure I wanna know what's behind that fog...
- aleksandera
- Posts: 380
- Joined: Fri Sep 15, 2006 10:49 pm
- Location: Slovenia
Re: Simple Renderings Thread
Thank you all
I have let it "boil" for a little longer...
Best regards!
I have let it "boil" for a little longer...
Best regards!
Re: Simple Renderings Thread
Great atmosphere, well done!
Re: Simple Renderings Thread
Testing new coating material.
This material is coating of IOR 1.5, exponent 10000, over rough grey metal (exponent 20).
This material is coating of IOR 1.5, exponent 10000, over rough grey metal (exponent 20).
Re: Simple Renderings Thread
That looks like some great base for carpaintOnoSendai wrote:Testing new coating material.
This material is coating of IOR 1.5, exponent 10000, over rough grey metal (exponent 20).
But what about the noise in the bottom area of the pot? caustics?
polygonmanufaktur.de
Re: Simple Renderings Thread
The usual SDS (specular-diffuse-specular) noise.Zom-B wrote:That looks like some great base for carpaintOnoSendai wrote:Testing new coating material.
This material is coating of IOR 1.5, exponent 10000, over rough grey metal (exponent 20).
But what about the noise in the bottom area of the pot? caustics?
Re: Simple Renderings Thread
A little chess piece example...
little gallery... http://unverzagt.biz/cottysgallery/
Re: Simple Renderings Thread
Thanks for making my wallpaper even better !aleksandera wrote:Thank you all
I have let it "boil" for a little longer...
Best regards!
Ono, could we please see a couple more examples bearing a little more complexity: textures for instance, and a less frontal lighting ? While useful I think it's just unimpressive currently ^^
obsolete asset
Re: Simple Renderings Thread
I'll render a car with it soon i guess.CTZn wrote:Thanks for making my wallpaper even better !aleksandera wrote:Thank you all
I have let it "boil" for a little longer...
Best regards!
Ono, could we please see a couple more examples bearing a little more complexity: textures for instance, and a less frontal lighting ? While useful I think it's just unimpressive currently ^^
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Simple Renderings Thread
Very promising, Ono!
Sent from my iPhone using Tapatalk
Sent from my iPhone using Tapatalk
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: Simple Renderings Thread
Hey ! i havent been here for a while ! your work guys is outstanding ! big up for the grass, impressive
- pixie
- Posts: 2332
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
- Contact:
Re: Simple Renderings Thread
I've made the double slit experience. Light seems to know that it's been observed...
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- double slit.png (29.13 KiB) Viewed 4405 times
Re: Simple Renderings Thread
First test, water displacement.
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