Simple Renderings Thread
Re: Simple Renderings Thread
I like it! Nice setup. The HDR seems to be good. ;o))
take care
psor
take care
psor
"The sleeper must awaken"
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Simple Renderings Thread
@schosch: just beautiful.
@ZYX: really nice cloth material. Th eTexture may be scaled to be finer, but the mat looks really warm and soft.
i modeled cinderalla-shoes for a logo. render time for this preview was a little less than two hours on a slow core duo and its slave (core duo as well).
I just remembered glass renders back in the old amiga-days, i was happy with some MEGABYTES of RAM, and a picture like this took about two hours to render (with cinema4D). Now my computer is about 1000 times faster (just guessing), I have 2000 times the RAM and should be getting the picture in a second. Some things just don't change. Funny isn't it?
@ZYX: really nice cloth material. Th eTexture may be scaled to be finer, but the mat looks really warm and soft.
i modeled cinderalla-shoes for a logo. render time for this preview was a little less than two hours on a slow core duo and its slave (core duo as well).
I just remembered glass renders back in the old amiga-days, i was happy with some MEGABYTES of RAM, and a picture like this took about two hours to render (with cinema4D). Now my computer is about 1000 times faster (just guessing), I have 2000 times the RAM and should be getting the picture in a second. Some things just don't change. Funny isn't it?
- Attachments
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- shoes preview.png (452.17 KiB) Viewed 6204 times
- pixie
- Posts: 2332
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Re: Simple Renderings Thread
Amiga... that was a way of life.... Those were the years, and oddly Indigo gives me back the feeling that I had when dwelling into 3D 16 years ago, those long hours awaiting for one picture to finish rendering.Polinalkrimizei wrote:@schosch: just beautiful.
@ZYX: really nice cloth material. Th eTexture may be scaled to be finer, but the mat looks really warm and soft.
i modeled cinderalla-shoes for a logo. render time for this preview was a little less than two hours on a slow core duo and its slave (core duo as well).
I just remembered glass renders back in the old amiga-days, i was happy with some MEGABYTES of RAM, and a picture like this took about two hours to render (with cinema4D). Now my computer is about 1000 times faster (just guessing), I have 2000 times the RAM and should be getting the picture in a second. Some things just don't change. Funny isn't it?
Re: Simple Renderings Thread
dakiru wrote:Textile looks great.
Thanks, the cloth material is very simple , its just a diffuse with bump map and an alpha map I have done it using Photoshop.Polinalkrimizei wrote:@ZYX: really nice cloth material. Th eTexture may be scaled to be finer, but the mat looks really warm and soft.
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- alpha
- finetextile_CLIP.jpg (116.51 KiB) Viewed 6143 times
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- bump map
- finetextilebump.jpg (89.26 KiB) Viewed 6149 times
Re: Simple Renderings Thread
My very noobish attempt on making a tree, leaves are diffuse transmitter blended with phong, I used a grass material I found on a tutorial here
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- tree2.png (1006.48 KiB) Viewed 6141 times
Re: Simple Renderings Thread
oh i think your tree isn't that bad. just some rigid leaves and sometme it looks like there is no gravity but it can be improved.
Re: Simple Renderings Thread
I know I have already posted a golf ball in the past, but I was not very happy with my modeling. I've made lots of trials and errors and finally found a way to model this ball very quickly in Blender.
The studio setup is heavily inspired (let's say copied ) from Zed_pmd's one here : http://www.indigorenderer.com/forum/vie ... f=4&t=7207
Sorry for v1.1.14, I did this on my lunch time at work, and my Indigo version is not up to date here.
The studio setup is heavily inspired (let's say copied ) from Zed_pmd's one here : http://www.indigorenderer.com/forum/vie ... f=4&t=7207
Sorry for v1.1.14, I did this on my lunch time at work, and my Indigo version is not up to date here.
Re: Simple Renderings Thread
I've done this same but with glass balls. But I'm not sure is one light source is enoughe, there are some parts of the object which are to dark :/
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- My balls :)
- balls.png (1.13 MiB) Viewed 5753 times
Re: Simple Renderings Thread
This was just to evaluate an idea I had for some illuminated wall art. Unfortunately I had to abandon the idea as it turned out to be a bit unpractical (at least for now).
Nice caustics though. Rendered for 40+ hours (6000+ spp) on my iMac.
Nice caustics though. Rendered for 40+ hours (6000+ spp) on my iMac.
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- Supernova.jpg (134.95 KiB) Viewed 5629 times
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
Re: Simple Renderings Thread
super !!Headroom wrote:This was just to evaluate an idea I had for some illuminated wall art. Unfortunately I had to abandon the idea as it turned out to be a bit unpractical (at least for now).
Nice caustics though. Rendered for 40+ hours (6000+ spp) on my iMac.
Re: Simple Renderings Thread
Thanks, i already improved the tree but I am still not satisfied with the resultsdjegoo wrote:oh i think your tree isn't that bad. just some rigid leaves and sometme it looks like there is no gravity but it can be improved.
Headroom: wow man! really nice caustics, can you post a screenshot of your scene?
PD: oh yea i forgot to tell that i used the tree bark material in the material database.
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- day
- tree_[19_11_2009_12_38_29_p_m_].png (1.17 MiB) Viewed 5624 times
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- sunset
- tree.png (980.95 KiB) Viewed 5617 times
Re: Simple Renderings Thread
ZXY,
I have attached a zipped Blender file instead of a screenshot. I think that you'll find the geometry is pretty simple, just slightly more advanced than the default Blender cube.
The light source is an IES file that can be found here:
http://www.solux.net/cgi-bin/tlistore/i ... files.html
I have attached a zipped Blender file instead of a screenshot. I think that you'll find the geometry is pretty simple, just slightly more advanced than the default Blender cube.
The light source is an IES file that can be found here:
http://www.solux.net/cgi-bin/tlistore/i ... files.html
- Attachments
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- light_pipe_test.blend.zip
- (70.5 KiB) Downloaded 323 times
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Simple Renderings Thread
this one is quite Stinkie-style...
I really like your pictures btw, beautiful and refreshing!
I really like your pictures btw, beautiful and refreshing!
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- spiegel.jpg (241.2 KiB) Viewed 5205 times
Re: Simple Renderings Thread
Little work created in blender. Some furnitures and textures are from the web.
16 hours of render, bidir+mlt.
C&C are welcome.
http://img20.imageshack.us/img20/3425/b ... rfinal.jpg
16 hours of render, bidir+mlt.
C&C are welcome.
http://img20.imageshack.us/img20/3425/b ... rfinal.jpg
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- bath_mirror_final.jpg (337.37 KiB) Viewed 5057 times
Last edited by waz on Tue Dec 01, 2009 9:47 am, edited 1 time in total.
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