Simple Renderings Thread

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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Sun Aug 09, 2009 3:38 am

DAMN. That's awesome. :shock:

Upload it to the gallery. :)
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zeitmeister
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Re: Simple Renderings Thread

Post by zeitmeister » Sun Aug 09, 2009 7:47 am

+1, upload to the gallery!
Cheers, David



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PureSpider
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Re: Simple Renderings Thread

Post by PureSpider » Sun Aug 09, 2009 8:04 am

Not even nearly as good as the other LEGO render but it made me dig out an old LEGO render of mine anyway...
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Borgleader
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Re: Simple Renderings Thread

Post by Borgleader » Sun Aug 09, 2009 8:06 am

i think your DOF needs fixing, the front part of hte building is as out of focus as the back part.
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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Sun Aug 09, 2009 4:21 pm

I couldn't resist.

Model & textures from turbosquid, materials and rendering by me. A tad bit of post-pro in Photoshop to adjust colors/saturation. I'd have to say it looks pretty damn real.
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Lego.png
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Jambert
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Re: Simple Renderings Thread

Post by Jambert » Sun Aug 09, 2009 8:36 pm

Could make a lego contest? :D

edit: Very nice works all :roll:

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Re: Simple Renderings Thread

Post by padfoot7726 » Sun Aug 09, 2009 10:17 pm

Nice work with the frosted plastic on the lego ship. I agree, very photoreal.

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Re: Simple Renderings Thread

Post by padfoot7726 » Sun Aug 09, 2009 11:51 pm

Agh, sorry for the double post. Thought I'd post this.
Just a simple studio render of a calculator.
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calculator res.jpg
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ozzie
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Re: Simple Renderings Thread

Post by ozzie » Mon Aug 10, 2009 7:58 am

Freand of my ask me to show him how does external textures work, because I had to much time free in work and I've never made any sculpt sculpture I decide to do something and show him :]
That's how it look.
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im1248762778.png
before photoshop
im1248762778.png (548.01 KiB) Viewed 2635 times
thirst-scupl-model.jpg
After photoshop
thirst-scupl-model.jpg (254.95 KiB) Viewed 2624 times

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Whaat
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Re: Simple Renderings Thread

Post by Whaat » Fri Aug 14, 2009 6:12 am

Water displacement shader test. Also, I am testing a new tool in SkIndigo that allows to precisely place the sun location. All you have to do is click a location in your view and the sun will appear at that exact location when you render.
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water.jpg
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cpfresh
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Re: Simple Renderings Thread

Post by cpfresh » Fri Aug 14, 2009 8:45 am

ZOMG WHAAT!! that is teh awesome! :) the water is a shader? it looks great!

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Re: Simple Renderings Thread

Post by Zom-B » Fri Aug 14, 2009 9:17 am

Yes, the sea shader could find some sweet home in the Material DB :wink:
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dakiru
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Re: Simple Renderings Thread

Post by dakiru » Sat Aug 15, 2009 9:41 am

ZomB wrote:Yes, the sea shader could find some sweet home in the Material DB :wink:
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suvakas
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Re: Simple Renderings Thread

Post by suvakas » Mon Aug 17, 2009 10:22 am

Here's a little something I've been working on during the past fiew hours. My goal is to learn rigging and stuff and I needed a character. I couldn't resist doing some Indigo renderings of him. :)
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toon.jpg
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neo0.
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Re: Simple Renderings Thread

Post by neo0. » Mon Aug 17, 2009 2:21 pm

Just a simple phong test
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