Simple Renderings Thread
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Hey guys, both are simple, first one i made today, just idea came to head and i do it:D
I work longer on second one, but just to obtain specific mood.
Borgleader papers, are just divided planes, i move vertex in edit mode a little to make it more natural, but You can use cloth simulation/softbody and wind in blender to obtain similar effect
blood is just texture http://www.cgtextures.com/textures.php?t=browse&q=10252
wall = texture with bump and exponent map;)
glad You like it.
I work longer on second one, but just to obtain specific mood.
Borgleader papers, are just divided planes, i move vertex in edit mode a little to make it more natural, but You can use cloth simulation/softbody and wind in blender to obtain similar effect
blood is just texture http://www.cgtextures.com/textures.php?t=browse&q=10252
wall = texture with bump and exponent map;)
glad You like it.
Can I say something ? ... wbglglbg ... Oh right you come from an outer planet where the day lasts 148 hours is it ? I'm astonished (and amazed).maqs wrote:Hey guys, both are simple, first one i made today, just idea came to head and i do it:D
Last edited by CTZn on Tue Mar 24, 2009 11:34 am, edited 1 time in total.
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
- PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
- Contact:
When you use emitters, how do you do it? In skindigo, there is "render black background" option, which lets the mesh emitters do their thing.. Is there something similar in blendigo?suvakas wrote:Thanks
Well.. the emitters are all blackbody lights with color temperature set to 3075. But I fooled around with the color of the right emitter during rendering using light layers, so I'm not sure what the final value for it was.
I copied your lighting setup bro, and this is what I get.. Pretty neat btw.. But the tops of the rings are black.. Even though I have an emitter over the top..
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Last edited by neo0. on Sun Mar 29, 2009 7:32 am, edited 1 time in total.
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