Simple Renderings Thread

Get feedback from others on your works in progress
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SATtva_
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Post by SATtva_ » Fri Mar 20, 2009 4:22 am

And still it's quite nice. :)

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pixie
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Post by pixie » Fri Mar 20, 2009 4:39 am

Pretty good! :D

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suvakas
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Post by suvakas » Fri Mar 20, 2009 9:12 am

Very cool image !
Styleish 8)

maqs
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Post by maqs » Tue Mar 24, 2009 10:51 am


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Borgleader
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Post by Borgleader » Tue Mar 24, 2009 10:55 am

Holy CRAP :shock: :shock: :shock: :shock: (add another 80)

Man this is AWESOME. I wanna know how yo did:
1. The papers
2. The blood smear
3. The right hand wall.
:wink:

No but seriously this isnt a "simple render" thats a BEAUTY (creepy beautiful but still)
benn hired a mercenary to kill my sig...

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suvakas
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Post by suvakas » Tue Mar 24, 2009 10:55 am

Hey, these are both cool !
I think they're in the wrong thread :wink:
They are far from being simple.
I really love the "film like" look of the first image. Nice stuff.

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fused
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Post by fused » Tue Mar 24, 2009 11:01 am

Impressive! :shock:

maqs
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Post by maqs » Tue Mar 24, 2009 11:08 am

Hey guys, both are simple, first one i made today, just idea came to head and i do it:D
I work longer on second one, but just to obtain specific mood.

Borgleader papers, are just divided planes, i move vertex in edit mode a little to make it more natural, but You can use cloth simulation/softbody and wind in blender to obtain similar effect

blood is just texture http://www.cgtextures.com/textures.php?t=browse&q=10252

wall = texture with bump and exponent map;)

glad You like it.

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CTZn
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Post by CTZn » Tue Mar 24, 2009 11:30 am

maqs wrote:Hey guys, both are simple, first one i made today, just idea came to head and i do it:D
Can I say something ? ... wbglglbg ... Oh right you come from an outer planet where the day lasts 148 hours is it ? I'm astonished (and amazed).
Last edited by CTZn on Tue Mar 24, 2009 11:34 am, edited 1 time in total.

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Borgleader
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Post by Borgleader » Tue Mar 24, 2009 11:31 am

Thanks :D
benn hired a mercenary to kill my sig...

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PureSpider
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Post by PureSpider » Wed Mar 25, 2009 7:49 am

Secound pic remembers me of "The Matrix"... that scene where Neo and Agent Smith fought in that underground station :D

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Kram1032
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Post by Kram1032 » Thu Mar 26, 2009 12:23 pm

those two pics are amazing! really!
masterpieces in the wrong forum^^ I really like CTZn's theory of a 148h day.... :)

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Stur
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Post by Stur » Fri Mar 27, 2009 9:30 am

The second one reminds me "Left 4 Dead" :)

Very cool pictures.

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Post by Stromberg » Sat Mar 28, 2009 10:18 pm

Some realy great imags in this topic, just love topics like these :D
Well i made a simple test, it's properly to simple for you :P
I got the subsurce scattering to work like i wanted... this scene only has one light to the left.
Image

neo0.
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Post by neo0. » Sun Mar 29, 2009 7:01 am

suvakas wrote:Thanks :)
Well.. the emitters are all blackbody lights with color temperature set to 3075. But I fooled around with the color of the right emitter during rendering using light layers, so I'm not sure what the final value for it was.
When you use emitters, how do you do it? In skindigo, there is "render black background" option, which lets the mesh emitters do their thing.. Is there something similar in blendigo?

I copied your lighting setup bro, and this is what I get.. Pretty neat btw.. But the tops of the rings are black.. Even though I have an emitter over the top..
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