Simple Renderings Thread

Get feedback from others on your works in progress
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Kram1032
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Post by Kram1032 » Sat May 03, 2008 4:58 am

milk has hundrezs if I remember correctly...

water, having barely and scattering, is at roughly 0.001 - again if I remember correctly. I'm not sure anymore...
But actually all that info can be found in the forums ;)
There where long threats about different liquids and their scattering values. - including some red wines, which could be what you're searching for.... (at least if you didn't descide to change the liquid^^) - search for "Merlot" or such and you should find it :)

remus
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Post by remus » Sat May 03, 2008 5:00 am

cheers kram, i'll stop diluting this thread with newb drivel and go and do some rendering :roll:

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alexmeyer
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Post by alexmeyer » Sat May 03, 2008 5:46 am

Seriously, the best way (for me) to find the right values for things is to just change it a bit, do a preview render, then repeat as necessary.

Watch out for scene scale though! It can mess you up if you forget about it/change it later! :P
From uncyclopedia.org, on "Elephant's Dream":

"The choice of the title is highly significant, because while the movie does not feature any elephants nor dreams, no one understands what happens anyway."

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Zom-B
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Post by Zom-B » Mon May 12, 2008 3:40 am

Here is another Image using the Studio Setup. The model wasn't done be me as usual, its from a very old renderchalange over at www.c4dboard.com.
This was the first model I get rendered using Indigo 0.5 in 2006.
rusted wrote:your printer looks great with very balanced lighting.is it possible to post 3ds/obj file of studio setup.
Yes after Ono released the next Indigo version I'll release it ;-)
I'm just waiting for the env_map "light normalization".
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polygonmanufaktur.de

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Kram1032
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Post by Kram1032 » Mon May 12, 2008 4:07 am

That's a nice fan :D

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OnoSendai
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Post by OnoSendai » Mon May 12, 2008 4:10 am

Yeah, much better than the last render :)

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Photoguy
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Post by Photoguy » Mon May 12, 2008 4:33 pm

I am a fan of that fan!
:wink:

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beta
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Post by beta » Wed May 14, 2008 6:34 am

first try with dupliverts :)
render time 10-15 min.
material cr.nk
and a pencil dramatic fall! :lol:
4 hours to render 30 min to model...
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Kram1032
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Post by Kram1032 » Wed May 14, 2008 7:22 am

Oh comeon! You can do a better job at the dramaticness!

O.o A Suzanne Clone Army... Hopefully on the bright side....

crojack
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Post by crojack » Wed May 14, 2008 8:26 am

I thought that pencil was an arrow pointing at something

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beta
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Post by beta » Wed May 14, 2008 8:38 am

hehehe... no it is falling but idk how could i add motion blur, DOF isn't good for that :lol: but yeah i'll add some things more...oh! btw which method do u use for instancing i'm really getting cnfused with it... i used dupliverts but i'm not sure if that's the right way could some one easily explain or give a lik to a tutorial?
well here is a massive ball instancing A LOT of balls(only a bit are shown here but there were a lot more) don't know how many polys or anything cause it doesn't tell cause of the dupliverts... 30 min. rendering
Image
later!

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Kram1032
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Post by Kram1032 » Wed May 14, 2008 9:17 am

alt+D to instance stuff... (if you don't need mass-behaviour like in your tests...)

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beta
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Post by beta » Wed May 14, 2008 9:32 am

mmm yep but if i press alt+d all i can do is duply one time so doing it one by one should by a pain in the ass! :lol: am i missing some inputs or something?
thx in advance!

P.S: i don't think i should open a new post so... can someone help me with skins? i'm pretty lost... read the documentation(both indigo and blendigo) but there's no much info...and i get almost black skins...

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CTZn
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Post by CTZn » Wed May 14, 2008 3:46 pm

OMG, I knew that topic when it was only a small little thread :shock: :shock: :lol:

It's a pity my test renders are an ode to noise :?
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BbB
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Post by BbB » Wed May 14, 2008 5:59 pm

Guys, try not to upload .pngs if you can. They just take hours to load... Convert to jpgs instead.

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