Simple Renderings Thread

Get feedback from others on your works in progress
User avatar
Pibuz
1st Place 100
Posts: 2645
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Thu Apr 11, 2013 6:09 am

Another something I'm working at.
Short deadlines as always.
Sorry for the extreme compression :oops:
Attachments
1_temp.jpg

Mor4us
3rd Place Winner
Posts: 129
Joined: Mon Mar 07, 2011 5:46 am
Contact:

Re: Simple Renderings Thread

Post by Mor4us » Thu Apr 11, 2013 6:27 am

@pibuz
good start, but I think I don't feel comfortable with the extreme wide angle (guess it's below 20-18mm)
maybe portrait orientation would lower that effect a little
further DOF feels little too much, maybe due to focal lenght
also try to add a nice exp map to floor material to get rid of the plastic look

how much time remaining to deadline?


best regards
C4D R20 Studio
mad-imagery.com

User avatar
Pibuz
1st Place 100
Posts: 2645
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Thu Apr 11, 2013 7:08 am

I am not fond of the pov either, but i have only one image to describe completely the whole space, which is rather conplex and articulated... Moreover, this is a work for a client who is completely unsupportive: he gave me raw dwgs and told me get a nice render out of this. So I basically don't know anything but the orientative position of the walls and the functions to guest. All the rest is my attempt. I've sent him the same image and I' awaiting an answer right now. Btw, the floor mat is obviously temporary: I'd never let such a flat floor for the definitive render. :) Focal length is all my fault: now it's 1.4 but I'm going for 2 for the next tryout. Thanks mate!

User avatar
lape
Posts: 241
Joined: Wed Feb 13, 2013 9:09 am
Location: Germany
Contact:

Re: Simple Renderings Thread

Post by lape » Fri Apr 12, 2013 2:47 am

nice! how long did your render take? did you use exit portals?
24 hours isn't enough
http://www.werkraum3d.com

User avatar
Pibuz
1st Place 100
Posts: 2645
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Fri Apr 12, 2013 2:54 am

Hi Lape!
It rendered on a q6600 for 16hrs or so (I had other things to carry out so I just let it render..).
I TRIED using exit portals since I believe they would be quite efficient in such a scene, but as I posted in the 3.6.9 thread they didn't work at all, producing a weird negative-like result. I think there may be some kind of bug lurking.. Nobody answered me so I don't know if I'm mistaken or if there actually IS a small bug.

Stinkie
Indigo 100
Posts: 616
Joined: Sat Oct 27, 2007 9:22 pm

Re: Simple Renderings Thread

Post by Stinkie » Fri Apr 12, 2013 4:30 am

Pibuz wrote: So I basically don't know anything but the orientative position of the walls (...)!
Turned out pretty good, though. :)

User avatar
Pibuz
1st Place 100
Posts: 2645
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Fri Apr 12, 2013 4:32 am

Thanks! I always appreciate your compliments!

User avatar
Oscar J
1st Place Winner
Posts: 2176
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: Simple Renderings Thread

Post by Oscar J » Fri Apr 12, 2013 5:46 am

Very neat lighting and rendering, however your white materials look a bit like concrete, kind of dead. Don't know if that's what you're looking for, just thought I'd let you know my opinion.

User avatar
Pibuz
1st Place 100
Posts: 2645
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Fri Apr 12, 2013 5:48 am

White material is just plain CG white at the moment :lol:
In the future, it will be meant to be white plaster, but I haven't worked on it yet. Maybe I'll give it a deeper look if I see that the rest of the scene is simple enough to be calculated in a reasonable lapse of hours.

User avatar
tarikb
Posts: 125
Joined: Fri Aug 27, 2010 1:26 am

Re: Simple Renderings Thread

Post by tarikb » Mon Apr 15, 2013 5:45 am

Work in progress.. Any sugestions?
Attachments
Kuca Kocka 5.png
Skindigo
i7 5820K @3.3Ghz | GTX 660 Ti 3gb

User avatar
zeitmeister
2nd Place 100
Posts: 1997
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Simple Renderings Thread

Post by zeitmeister » Thu Apr 18, 2013 8:27 pm

Nice concept!
You should really improve your textures massively, add 3d grass and improve lighting.
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

User avatar
Zom-B
1st Place 100
Posts: 4665
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: Simple Renderings Thread

Post by Zom-B » Thu Apr 18, 2013 8:34 pm

tarikb wrote:Work in progress.. Any suggestions?
In a so early stage everybody can give ya 1001 hints and ideas. Asking for suggestions is way more rewarding if you already gave your best shot and want to advance even further :)
If your suggestions aren't about the rendering but architecture in general, well... then you'll have to point that out clearly...
polygonmanufaktur.de

User avatar
zeitmeister
2nd Place 100
Posts: 1997
Joined: Tue Apr 22, 2008 4:11 am
Location: Limburg/Lahn, Germany
Contact:

Re: Simple Renderings Thread

Post by zeitmeister » Wed May 01, 2013 4:11 am

Quick racetrack tire piles...
Attachments
reifenstapel_indigo.jpg
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.2.23 | Indigo for C4D 4.2.22 | C4D R14.042 | Mac OS X 10.13.6 | Windows 10 Professional x64

User avatar
OnoSendai
Developer
Posts: 6182
Joined: Sat May 20, 2006 6:16 pm
Location: Newcastle upon Tyne, UK
Contact:

Re: Simple Renderings Thread

Post by OnoSendai » Wed May 01, 2013 4:22 am

sweet :)

User avatar
Oscar J
1st Place Winner
Posts: 2176
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: Simple Renderings Thread

Post by Oscar J » Wed May 01, 2013 4:40 am

Nice! Where did you get the tyre models?

Post Reply
4420 posts

Who is online

Users browsing this forum: No registered users and 2 guests