Simple Renderings Thread

Get feedback from others on your works in progress
User avatar
PureSpider
Posts: 1459
Joined: Tue Apr 08, 2008 9:37 am
Location: Karlsruhe, BW, Germany
Contact:

Re: Simple Renderings Thread

Post by PureSpider » Sat Sep 22, 2012 9:47 pm

Is that concrete wall modelled or just bump/normal maps?
Looks awesome!

Mor4us
3rd Place Winner
Posts: 129
Joined: Mon Mar 07, 2011 5:46 am
3D Software: Cinema 4D
Contact:

Re: Simple Renderings Thread

Post by Mor4us » Sun Sep 23, 2012 1:12 am

Thx spider, glad you like it!
Most of the concrete wall is texture based, i've only added some small details in foreground that didn't work that good with texture only, espacially for the armory locks (bewehrungsschlösser?)
I've added a wire for you ;)
Attachments
concretewall_wire.jpg
C4D R20 Studio
mad-imagery.com

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Simple Renderings Thread

Post by OnoSendai » Sun Sep 23, 2012 1:34 am

Nice one Mor4us, would like to see more!

User avatar
PureSpider
Posts: 1459
Joined: Tue Apr 08, 2008 9:37 am
Location: Karlsruhe, BW, Germany
Contact:

Re: Simple Renderings Thread

Post by PureSpider » Sun Sep 23, 2012 1:45 am

Really really well done, I love concrete walls in general and that is perfection!

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Tue Sep 25, 2012 4:31 am

Tree again
Attachments
tree indigo 04.jpg

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Tue Sep 25, 2012 5:51 am

another one...
Attachments
tree indigo 05b-JPG.jpg

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Simple Renderings Thread

Post by OnoSendai » Tue Sep 25, 2012 6:00 am

Hi DCM.
Nice renders, but it's not really possible to do realistic leaves currently in Indigo.

You will be able to make much better renders when we release the new double sided thin material. I'll post some info on this soon.

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Tue Sep 25, 2012 9:06 am

Thanks master, im curious ;)
2sided should be useful no for leaves only

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Simple Renderings Thread

Post by OnoSendai » Tue Sep 25, 2012 12:22 pm

Hi dcm,
What other uses are you thinking of?

User avatar
OnoSendai
Developer
Posts: 6241
Joined: Sat May 20, 2006 6:16 pm
Location: Wellington, NZ
Contact:

Re: Simple Renderings Thread

Post by OnoSendai » Tue Sep 25, 2012 12:49 pm

See http://www.indigorenderer.com/forum/vie ... =7&t=11902 for info about the new double sided thin material.

FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Re: Simple Renderings Thread

Post by FoXar » Fri Sep 28, 2012 11:23 pm

@ dcm, when will you finally admit you're just taking pictures :twisted: Besides that, excellent work :D

@ Mor4us, thanks for posting the wireframe! Useful to see this, I'm that kind of person who would just leave it as is or model everything, but doing just a part seems to be very effective :mrgreen:
Cheers,
Roo Evans

waz
Posts: 33
Joined: Mon Jun 02, 2008 7:00 am
Location: Italy

Re: Simple Renderings Thread

Post by waz » Sat Sep 29, 2012 3:00 am

Hi :D
Short test animation.
Made in Blender and rendered in Indigo.
Path tracing with gpu, 880 frame, 100spp, 1 minute at frame.
http://www.youtube.com/watch?v=vXBZwJNJ3h0

User avatar
cotty
Posts: 314
Joined: Tue Aug 03, 2010 7:59 am
Location: Germany
Contact:

Re: Simple Renderings Thread

Post by cotty » Sat Sep 29, 2012 8:19 am

waz wrote:Hi :D
Short test animation.
Made in Blender and rendered in Indigo.
Path tracing with gpu, 880 frame, 100spp, 1 minute at frame.
http://www.youtube.com/watch?v=vXBZwJNJ3h0
awesome :!:
little gallery... http://unverzagt.biz/cottysgallery/

FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Re: Simple Renderings Thread

Post by FoXar » Tue Oct 09, 2012 7:59 pm

Modification of a Lifesteel by Flexform.. Can't get the velvet to look like velvet though :cry:
Attachments
394.jpg
Cheers,
Roo Evans

User avatar
fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: Simple Renderings Thread

Post by fused » Sat Oct 13, 2012 10:48 am

Here's a little render of a camera lens assembly I have been playing around with (it's supposed to be a retrofocus lens, I think. Whatever this actually means :) ).

So, yes, I basically modeled the whole camera (lenses, aperture, sensor, casing).

In this one I tried to get some decent lens flares.

6h 20m, 17000spp.
lens_assembly_2_lens_flare_flipped.png

Post Reply
4421 posts

Who is online

Users browsing this forum: Ahrefs [Bot] and 26 guests