Simple Renderings Thread

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ritter
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Re: Wheat again...

Post by ritter » Fri Feb 17, 2012 11:01 pm

zeitmeister wrote:... and again thanx to CTZn! :-)
Quick one and more to come.
Astrein...

Gruß Axel

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CTZn
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Re: Wheat again...

Post by CTZn » Sat Feb 18, 2012 12:27 am

zeitmeister wrote:... and again thanx to CTZn! :-)
Quick one and more to come.
Ahaa, I see that my contribution is modest in regard with your works !
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cotty
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Re: Wheat again...

Post by cotty » Sat Feb 18, 2012 12:38 am

zeitmeister wrote:...Quick one and more to come.
Wrong thread, it should be here :)
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zeitmeister
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Re: Simple Renderings Thread

Post by zeitmeister » Sat Feb 18, 2012 1:03 am

@ritter: Sänks! :wink:
@CTZn: Lol, fishing for compliments, dude! :mrgreen:
@cotty: :oops: Really far from realistic yet... I'm gonny try my best. I need another stray variant and the foil...

Thank you!
Cheers, David



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zeitmeister
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Re: Simple Renderings Thread

Post by zeitmeister » Sat Feb 18, 2012 5:00 am

Little fast closeup by accident... really gonna alter the strays more.
I love the new Indigo!
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heuballen-test_05.jpg
Cheers, David



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ninopiamonte
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Re: Simple Renderings Thread

Post by ninopiamonte » Sun Feb 19, 2012 5:37 pm

#2nd exterior
An eco-house tried with Skindigo 3.2.8
I still have to render more views
(Not yet finsihed)

I need all your suggestions...
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eco-house.jpg
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adask330
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Re: Simple Renderings Thread

Post by adask330 » Mon Feb 20, 2012 12:44 pm

Wondering if you guys know how to improve my lightbulb, Exported through Maxigo and waited until 13 000 sampels/pixel
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13Tusen sampe, 7h.jpg

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Mon Feb 20, 2012 8:58 pm

- check the scene scale
- maintain a gap of at least 0.2mm between the glass and other surfaces (bulb seems to intersect with the floor)
- try different rendering modes, possibly with MLT on, Bidir-MLT is preferred here I guess. PT alone (single path tracing) will perform badly in this scenario of caustics, impeding the post process diffraction. Normally Glass Acceleration is not for curved surfaces but you can give it a go if you like the result.

The bulb surface has some width does it ? It must, about 1mm I assume.
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Pibuz
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Re: Simple Renderings Thread

Post by Pibuz » Mon Feb 20, 2012 9:36 pm

ninopiamonte wrote:#2nd exterior
An eco-house tried with Skindigo 3.2.8
I still have to render more views
(Not yet finsihed)

I need all your suggestions...
Hi Nino!
One can feel this is still a work in progress, but the mood is..tasty! Very good!
Good trees and general environment, also. I'd suggest you to model more details, here and there, and make the architectural materials a little more dirty, to add realism.
Also, modeling some sort of indoor life (furniture and lights) will enhance your render a lot: generally speaking, adding multiple lights helps you to achieve more realistic results, so add some emitters in the outdoor too :wink:
Don't forget to substitute the sky, and to choose a background which somehow matches the perspective you have in your render, so you can see - say - a city, or a forest or whatever near the horizon!
Last edited by Pibuz on Tue Feb 21, 2012 1:45 am, edited 1 time in total.

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Headroom
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Simple Renderings Thread

Post by Headroom » Tue Feb 21, 2012 1:25 am

To add to Pibuz excellent advice either make it all about the outdoors, for exams a hot, sunny day everyone wants to be in the pool or close to it, so place stuff accordingly. Sunscreen bottles, towels etc.
Or invite the viewer inside and draw the eye inside the house with nice warm lighting and well furnished interior. Make it look like people live there!
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ninopiamonte
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Re: Simple Renderings Thread

Post by ninopiamonte » Tue Feb 21, 2012 2:16 am

@Pibuz & Headroom

Thanks then...
This time, I have added some ripples on the pool, lights, and environment.
The temperature hot would just be easy for me.
I have hard times with the pool. Dun even know how to make it blue.
Btw, do I have to change it to a swimming pool, with the floor or just a simple one???
______
Ah, also with the interior. It has more furnitures, but it seems light cannot enter inside.
Can't wait for the render results, after school.

Thanks..
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Polinalkrimizei
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Re: Simple Renderings Thread

Post by Polinalkrimizei » Wed Feb 22, 2012 8:01 pm

Great Heuballen, Zeitmeister!

Sorry to bother you with the same scene again, but I think it is finally more or less finished.
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less a problem.JPG

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Camox
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Re: Simple Renderings Thread

Post by Camox » Thu Feb 23, 2012 6:37 am

@Poli
lovely mood. i like it! :)

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zeitmeister
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Re: Simple Renderings Thread

Post by zeitmeister » Fri Feb 24, 2012 4:57 am

Thanks Polente!

Further on with wheat; gonna improve the foil. Glass material doesn't work that good here.
Attachments
heuballen-test_08.jpg
Cheers, David



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pixie
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Re: Simple Renderings Thread

Post by pixie » Sat Feb 25, 2012 3:08 am

Beware Maxwell, I now also have the possibility to hide things out and yet having them displayed on the mirrors! ,)
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Camera_small.jpg
quickrender.jpg

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