Converting the Hair and Fur modifier to mesh is tedious though, hence the 7.5M polygon level now...

It looks awesome, I know how you feel trying to convert the hair to polys, it is painful lol - Maybe when subpixel is finished the main portion of the indigomax plugin he can try getting native max hair/fur into indigo =Ptar_gniK wrote:I am working with 3DS Max. Here's another update: the fur is a lot wispier now, this one looks MUCH better.
Converting the Hair and Fur modifier to mesh is tedious though, hence the 7.5M polygon level now...
What do you mean by "cook"?Headroom wrote:@ nino
Very nice. Just needs o "cook" a little longer to remove the noise, which is really killing the floors wood texture.
cook - longer renderingninopiamonte wrote:What do you mean by "cook"?Headroom wrote:@ nino
Very nice. Just needs o "cook" a little longer to remove the noise, which is really killing the floors wood texture.
Btw, maybe I was wrong with using bumps on the floor texture.
Nice fur + render!tar_gniK wrote:I am working with 3DS Max. Here's another update: the fur is a lot wispier now, this one looks MUCH better.
Converting the Hair and Fur modifier to mesh is tedious though, hence the 7.5M polygon level now...
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