Simple Renderings Thread

Get feedback from others on your works in progress
User avatar
Godzilla
Indigo 100
Posts: 985
Joined: Sat Jun 06, 2009 11:33 am

Re: Simple Renderings Thread

Post by Godzilla » Tue Dec 13, 2011 11:05 am

:shock:

Very cool
samlavoie.xyz

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: Simple Renderings Thread

Post by CTZn » Tue Dec 13, 2011 11:17 am

A whole page of great images, well done !
obsolete asset

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Tue Dec 13, 2011 12:10 pm

most of images in this thread should replace gallery images!

Very nice sss Piotr

User avatar
Godzilla
Indigo 100
Posts: 985
Joined: Sat Jun 06, 2009 11:33 am

Re: Simple Renderings Thread

Post by Godzilla » Wed Dec 14, 2011 7:46 am

dcm wrote:most of images in this thread should replace gallery images!
+1 to that.

Gallery should be cleaned up a bit, in my opinion.
samlavoie.xyz

User avatar
hcpiter
1st Place Winner
Posts: 242
Joined: Fri Feb 19, 2010 9:19 am
Location: Poland
Contact:

Re: Simple Renderings Thread

Post by hcpiter » Wed Dec 14, 2011 11:42 pm

Thanks Godzilla and Michal ! :) Good to see you here guys and I have hope to see something new from you boys :)

Ali_karimi
Posts: 10
Joined: Tue Sep 30, 2008 7:04 am
Location: Germany
Contact:

Re: Simple Renderings Thread

Post by Ali_karimi » Sun Dec 18, 2011 3:29 am

Here is a old scene i did a while ago rendered overnight with the trial version .... somehow the image appears a lot darker in PS than in the Indigo GUI.

EDIT: Bumpmap on the Wall seems to be Inverted ...
Attachments
Loft_indigo.jpg
Loft_indigo_Postpro.jpg

FakeShamus
Posts: 508
Joined: Wed May 02, 2007 11:34 am

Re: Simple Renderings Thread

Post by FakeShamus » Sun Dec 18, 2011 6:37 am

that's due to your photoshop color settings. assign your monitor's rgb profile to it, and you should see a big difference. personally I think it would be a good idea to include better color management within Indigo - at least allowing embedded profiles would be great.

User avatar
dougal2
Developer
Posts: 2532
Joined: Wed Nov 15, 2006 8:17 am
Location: South London

Re: Simple Renderings Thread

Post by dougal2 » Wed Dec 21, 2011 2:12 am

I think some of you guys have a very weird definition of "Simple Rendering" :P

Of late, this thread ought to be split/renamed to "Awesome Renderings Thread" IMO :)

Voytech
Posts: 236
Joined: Thu Oct 06, 2011 8:57 am

Re: Simple Renderings Thread

Post by Voytech » Wed Dec 21, 2011 7:23 am

Finally complete... wasn't simple for me, but should fit this thread based on the awesome work otherwise posted.
Attachments
RP-Addition-Large-sm.jpg

User avatar
cotty
Posts: 314
Joined: Tue Aug 03, 2010 7:59 am
Location: Germany
Contact:

Re: Simple Renderings Thread

Post by cotty » Wed Dec 21, 2011 9:10 am

Voytech wrote:Finally complete... wasn't simple for me, but should fit this thread based on the awesome work otherwise posted.
I think a tree is missing beside the car (left back wheel) :wink:
little gallery... http://unverzagt.biz/cottysgallery/

User avatar
Pibuz
1st Place 100
Posts: 2645
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Wed Dec 21, 2011 9:14 pm

Hi guys!
..to reply to Dougal: I think one of the reasons why we put so many works in here is that we don't know if we'll be able to work on some of those some more.. So opening a whole new thread to post one image would sound like a waste of space.

At least, this is MY reason :lol:

BTW, this was NOT simple, but nonetheless done in very short time.

Tell me what you guys think!
All done in SketchUp, everything you see is modeled, excepted the background sky, added in postpro.
Attachments
vista1_small.jpg

FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Re: Simple Renderings Thread

Post by FoXar » Thu Dec 22, 2011 11:41 pm

Love the style of your image, I would nearly say too clean. But I love it this way so.. :mrgreen:

Currently experimenting with grass. Attached are 2 renders, the first test render I made (which was utterly bad to say the least) and the last render I made. Still some room for improvement I guess, so any advice or comments are welcome!
177.jpg
183.jpg

Cheers,
Roo Evans
Cheers,
Roo Evans

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Thu Dec 22, 2011 11:42 pm

need some more work, but nice start :wink:

User avatar
Pibuz
1st Place 100
Posts: 2645
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Fri Dec 23, 2011 12:08 am

Hi FoXar!
Don't listen to dcm: you image is great :lol: :lol: :lol:

Which is your modeling app? Care to share a wire?

FoXar
Posts: 139
Joined: Wed Feb 23, 2011 9:57 pm

Re: Simple Renderings Thread

Post by FoXar » Fri Dec 23, 2011 12:25 am

Thanks dcm!

Thanks Pibuz! Haha, I have to admit that I agree with dcm. It's just not there "yet", I just don't know what..
I use SketchUp, just like you, ofcourse I don't mind. I could send you the model if you want me to ;)

Just made use of instancing of clipmaps. Grass/clipmap model is from biebel (also known as Kwistenbiebel on many forums). You can find it in the 3D Warehouse.
184.jpg
185.jpg
I've used the Fur plugin to scatter the instances on a small field I made using the sandbox tools. I scattered a total of 3 different instances. A low one with a brownish color and 2 tall ones differentiated by dark and light green.

EDIT: Posted too quickly, message was unfinished..

EDIT 2: Added some additional info.

Cheers,
Roo Evans
Cheers,
Roo Evans

Post Reply
4420 posts

Who is online

Users browsing this forum: No registered users and 1 guest