Simple Renderings Thread

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Pibuz
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Re: Simple Renderings Thread

Post by Pibuz » Sun Jul 03, 2011 10:27 pm

Excellent rubber material!!!!
What modeling app did you use? Is it sketchy? could you share the model? I'm very interested in understanding SSS materials, I have to write a new tut soon :wink:

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solarray
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Re: Simple Renderings Thread

Post by solarray » Mon Jul 04, 2011 12:29 am

Thanks, a tutorial for the public would be great... Im using blender. I can share the model if you add some credits :) Pm me your mail.

cheers

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Pibuz
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Re: Simple Renderings Thread

Post by Pibuz » Mon Jul 04, 2011 9:16 pm

Hey Solar! Thanks... I was kind of hoping that was sketchUp :P A blender scene wouldn't help me, I'm a total noob in Blender, and a lazy sketchy user :lol: BTW, I've written some tuts already, but they're for SU only.. You can find them on my blog (see signature)... OH, they're in italian :oops:

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zeitmeister
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Re: Simple Renderings Thread

Post by zeitmeister » Wed Jul 06, 2011 2:17 am

Fantastic material!
Cheers, David



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dcm
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Re: Simple Renderings Thread

Post by dcm » Fri Jul 08, 2011 10:06 pm

After long time, something from me. Testing some things :D
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test.jpg

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Doug Armand
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Re: Simple Renderings Thread

Post by Doug Armand » Fri Jul 08, 2011 11:23 pm

Nice! when can I move in?
Doug

Doug Armand

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dcm
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Re: Simple Renderings Thread

Post by dcm » Sat Jul 09, 2011 2:21 am

now!

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OnoSendai
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Re: Simple Renderings Thread

Post by OnoSendai » Sat Jul 09, 2011 2:27 am

Nice render dcm!

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ENSLAVER
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Re: Simple Renderings Thread

Post by ENSLAVER » Sun Jul 10, 2011 2:45 pm

Translucent porcelain with a celadon like glaze, glaze layer is modeled seperately - rendered pretty quick using GPU
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bluecelceram1.jpg

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lycium
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Re: Simple Renderings Thread

Post by lycium » Sun Jul 10, 2011 2:57 pm

awesome images here lately! :D

i've been having fun with the medial rhombic tricontrahedron, the glass one is interestingly abstract (I turned off vignetting to enhance the effect)
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Rhombic Triacontahedron 30m.png
Rhombic Triacontahedron 3h.png

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lycium
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Re: Simple Renderings Thread

Post by lycium » Mon Jul 11, 2011 12:37 pm

and some performance tests in simple scenes...
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zomb_head 13msps.png

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matsta
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Re: Simple Renderings Thread

Post by matsta » Mon Jul 11, 2011 6:38 pm

lycium wrote:i've been having fun with the medial rhombic tricontrahedron


Beautiful.

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Zom-B
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Re: Simple Renderings Thread

Post by Zom-B » Mon Jul 11, 2011 7:29 pm

lycium wrote:and some performance tests in simple scenes...
Your Performance test looks quite like some AO render... also some issues in the nose/eye area, please fix :P

Anyway, am I the only one who sees the 13million samples/sec here?!! :shock:
polygonmanufaktur.de

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dcm
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Re: Simple Renderings Thread

Post by dcm » Mon Jul 11, 2011 8:52 pm

catalogue stuff
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CAM 5.jpg

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Polinalkrimizei
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Re: Simple Renderings Thread

Post by Polinalkrimizei » Tue Jul 12, 2011 5:08 am

dcm, your renders deserve an own thread, they don't look simple! They look perfect. You have style.

I have been trying the new Rigify-system in blender 2.58 today, and it makes you set up a completely rigged character within minutes. Really cool. I didn't have to adjust any weights with this simple character, it just worked out of the box. Good stuff!
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3. Gute Musik 2 final.png

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