Simple Renderings Thread

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Wed Jun 01, 2011 10:53 am

C'est qui ces gens :D whaaaah ! now, it is coming to eat you !
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Stinkie
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Re: Simple Renderings Thread

Post by Stinkie » Wed Jun 01, 2011 4:22 pm

That's a fun image. :)

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ENSLAVER
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Re: Simple Renderings Thread

Post by ENSLAVER » Wed Jun 01, 2011 7:17 pm

_cheers_ wrote:Sheep from hell. beuhha. Salut à tous les frenchies! dédicace à ProUtus! vive la schnack!
Awesome :lol:

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Wed Jun 01, 2011 8:29 pm

roughcast, a 50 cm square.
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roughcast 50cm x 50cm.jpg
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dcm
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Re: Simple Renderings Thread

Post by dcm » Mon Jun 06, 2011 12:33 am

Bosseye wrote:Just playing with the angle...
bmw e46 before facelift with ///M Motor and Styling M wheels ? :P

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fused
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Re: Simple Renderings Thread

Post by fused » Mon Jun 06, 2011 12:34 am

_cheers_ wrote:Sheep from hell. beuhha. Salut à tous les frenchies! dédicace à ProUtus! vive la schnack!
Nice!

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dcm
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Re: Simple Renderings Thread

Post by dcm » Mon Jun 06, 2011 12:45 am

Mus Lee wrote:@Gabich nice render!

Some diamonds;)
oh wow :) looks like photo...but...diamond material looks kinda plastic, what IOR did you used?

everwind
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Re: Simple Renderings Thread

Post by everwind » Fri Jun 17, 2011 8:09 am

Hi all,

First picture with Indigo V3 + Blender V2.57b : a kind of mechanical flower

Image (about 6K samples/pixel)

I tried with PT simple : it gave me white artefacts and not very satisfying reflexions

With MLT (still simple) I have this result, so much more noise (I removed a lot with photoshop but still quite a lot according to me).

What could I try to lower these artefacts ?

And other advices about this picture ?

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Headroom
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Re: Simple Renderings Thread

Post by Headroom » Fri Jun 17, 2011 9:18 am

PT and irregular shaped glass surfaces are not always a good combination.
Let it render longer with higher subsampling.

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dcm
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Re: Simple Renderings Thread

Post by dcm » Fri Jun 17, 2011 9:28 am

MLT bidir must WIN here, but i see problem in HDRI (i think you used HDRi as env.).

everwind
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Re: Simple Renderings Thread

Post by everwind » Fri Jun 17, 2011 10:06 am

thank you for the advices I will have some tests about that

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dcm
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Re: Simple Renderings Thread

Post by dcm » Fri Jun 17, 2011 10:08 am

everwind wrote:thank you for the advices I will have some tests about that
try supersamples = 4

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japc
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Re: Simple Renderings Thread

Post by japc » Fri Jun 17, 2011 11:45 am

Hi,
Here is a quick test to indigo3.
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TESTE.jpg

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ENSLAVER
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Re: Simple Renderings Thread

Post by ENSLAVER » Sun Jun 19, 2011 10:41 pm

From a random speed modeling contest, ran out of time to texture it, and it rendered so quick with GPU I had to add noise back in later using photoshop :lol:
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carpartsspeed11-scene.jpg

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Godzilla
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Re: Simple Renderings Thread

Post by Godzilla » Mon Jun 20, 2011 1:58 am

Image


Indigo 3.0, about 13 hours & some minor noise reduction/color adjustment in Photoshop.


edit:click for full size :wink:
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