Simple Renderings Thread

Get feedback from others on your works in progress
StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Simple Renderings Thread

Post by StompinTom » Sat Jan 29, 2011 10:45 am

Looks like a crappy photo :P Quite realistic! The plant leaves look a bit plastic though.

Silmä
2nd Place Winner
Posts: 147
Joined: Fri Jun 26, 2009 7:46 am

Re: Simple Renderings Thread

Post by Silmä » Sat Jan 29, 2011 11:00 am

I just hate renders that are mimicking crappy photography, it's bad enough to see actual crappy photographs... If you could have the ultimate studio setup worth thousands, why would you choose to use the crappy integrated flash instead?

It's a very nice and absolutely beautifully detailed scene, it doesn't deserve to be raped by awful lightning.

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Sat Jan 29, 2011 11:10 am

be cool silma , i was testing flash, nothing more! i hope its not a crime :D

Silmä
2nd Place Winner
Posts: 147
Joined: Fri Jun 26, 2009 7:46 am

Re: Simple Renderings Thread

Post by Silmä » Sat Jan 29, 2011 11:22 am

No problem, just don't do it again :)

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Sat Jan 29, 2011 11:35 am

im not ur son! :)

User avatar
ENSLAVER
Posts: 399
Joined: Tue Feb 20, 2007 1:49 am

Re: Simple Renderings Thread

Post by ENSLAVER » Sat Jan 29, 2011 2:44 pm

It's nice that it looks real, apart from the light coming from a weird angle (plant shadows) instead of above camera, unless it was one of those detachable flashes, or a seperate strobe etc.

User avatar
hcpiter
1st Place Winner
Posts: 242
Joined: Fri Feb 19, 2010 9:19 am
Location: Poland
Contact:

Re: Simple Renderings Thread

Post by hcpiter » Sat Jan 29, 2011 11:57 pm

Suvs- great renders, interior looks so good :)
dcm- nice scene but render is lit a bit "blee" ;) Light behind camera make scene too flat and washed out, as test is ok but older renders better ;) Very nice material of silk !

User avatar
PureSpider
Posts: 1459
Joined: Tue Apr 08, 2008 9:37 am
Location: Karlsruhe, BW, Germany
Contact:

Re: Simple Renderings Thread

Post by PureSpider » Sun Jan 30, 2011 12:17 am

My latest render, called "Spine"
Attachments
spine.jpg
Spine

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Sun Jan 30, 2011 10:14 pm

testing wattage of emmiters in real values vs. environment. I found that if you want to have visible your emitters, mostly used 100/60/40W for interiors, double glass in window is a must. All layers are in value 1. Lamp and ceiling lamp is 100w, kitchen lamps 40w. MLT bidir.
Attachments
champagne 1.jpg

Silmä
2nd Place Winner
Posts: 147
Joined: Fri Jun 26, 2009 7:46 am

Re: Simple Renderings Thread

Post by Silmä » Mon Jan 31, 2011 9:35 am

Very nice! How do you define the "real" value for environment? Are they all standardized or something? And how much does the double glass darken the environment? Because it really shouldn't, should it?

By the way, the Aalto Beehive is made of matte white aluminium, not glass.

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Sat Feb 05, 2011 11:51 pm

next testing and practicing
Attachments
pre-final A.jpg

troopers
Posts: 5
Joined: Wed Dec 15, 2010 5:18 am

Re: Simple Renderings Thread

Post by troopers » Sun Feb 06, 2011 4:04 am

Nice try DCM, please tell me what model sofa You use? and what texture you use to sofa and pillow ? can share?

all the best!

Lemo
Posts: 125
Joined: Tue Sep 21, 2010 12:23 pm
Location: Montpellier, France
Contact:

Re: Simple Renderings Thread

Post by Lemo » Sun Feb 06, 2011 4:20 am

Nice shoes :)
Works better imo than having the actual character like in your previous one

User avatar
galinette
1st Place Winner
Posts: 923
Joined: Sat Jan 09, 2010 1:39 am
Location: Nantes, France
Contact:

Re: Simple Renderings Thread

Post by galinette » Sun Feb 06, 2011 12:03 pm

Dcm : very nice scene!

However, the backplate/envmap looks fake. The colours and contrast look very poor compared to the neat indoor render.

Did you use an envmap or a backplate for the background? Do the backplate match the same scene as the envmap?

I do not figure if what looks wrong is:
- The bad quality (resolution, colorimetry) of the background compared to the crisp render (degrading the render while compositing could improve quality consistency?)
- The mismatch between lighting and background
- Maybe both

Etienne
Eclat-Digital Research
http://www.eclat-digital.com

User avatar
Zom-B
1st Place 100
Posts: 4700
Joined: Tue Jul 04, 2006 4:18 pm
Location: ´'`\_(ò_Ó)_/´'`
Contact:

Re: Simple Renderings Thread

Post by Zom-B » Sun Feb 06, 2011 10:00 pm

galinette wrote: - The mismatch between lighting and background
even with the bluest sky ever outside, my home with white walls stays white for my eyes, no blue tint...
polygonmanufaktur.de

Post Reply
4421 posts

Who is online

Users browsing this forum: No registered users and 74 guests