Exterior with pool

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slamdog
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Exterior with pool

Post by slamdog » Fri Oct 26, 2007 5:50 am

Hi all, :D
i'm new to the forum. i'm trying to render an exterior scene with indigo.
the image is still too noisy, however... some hints?

PS: sorry for the bad english :lol: i'm italian
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prova.jpg
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Kosmokrator
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Post by Kosmokrator » Fri Oct 26, 2007 6:06 am

aqaaaahhhh wellcome my friend!!very nice wip!!!!

keep it up!!
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
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vux
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Post by vux » Fri Oct 26, 2007 6:31 am

"the image is still too noisy, however... some hints?"

maybe need only MLT?

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slamdog
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Post by slamdog » Fri Oct 26, 2007 6:41 am

sorry vux, my english is bad :lol:
the hints were non referred to the noise :D
it's a 1.5 hours rendering on a 1.5Ghz centrino laptop, so i think that's normal ... (isn't it :?: :shock: )

camillo

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Kosmokrator
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Post by Kosmokrator » Fri Oct 26, 2007 7:09 am

ooo yes it is man....btw....and the reference photo is bad (overexposed and noisey...its scanned?
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

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slamdog
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Post by slamdog » Fri Oct 26, 2007 7:39 am

Kosmokrator wrote:ooo yes it is man....btw....and the reference photo is bad (overexposed and noisey...its scanned?
it's not scanned, it's a photo! :shock: :!:
(i don't have a scanner :cry: )

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ciccio
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Post by ciccio » Fri Oct 26, 2007 8:01 am

Ciao slamdog Abruzzese!!! ciao e benvenuto

translation: Hi slamdog you are Abruzzse!!! Hi welcome

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CTZn
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Post by CTZn » Fri Oct 26, 2007 8:04 am

- bevel/chamfer wall and pot (and more) edges so the corners cast light
- reproduce dirt with textures, specially the top wall (roof?) wich has dark regions due to water infitration.

Nice start so far !
obsolete asset

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slamdog
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Post by slamdog » Fri Oct 26, 2007 8:23 am

@ciccio:
ciao ciccio, che ssi ppur tu abbruzzes? :o

@CTZn:
you're right :wink: . i'm finishing the seats, adding detail.
I've already tried to texturize the wall, but uv maps came out too small. I'm trying to solve the problem (i'm a noob, this is my first attempt to texturize a model)

Anyone know how to take out some faces of an object as objects themselves in blender? (hope i've been clear :roll: )

Thanks for the tips :D

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Kram1032
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Post by Kram1032 » Fri Oct 26, 2007 9:27 am

select the faces, you want to separate and press "p" ;)

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slamdog
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Post by slamdog » Fri Oct 26, 2007 9:43 am

Kram1032 wrote:select the faces, you want to separate and press "p" ;)
I LOVE YOU KRAM! :wink:

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ciccio
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Post by ciccio » Fri Oct 26, 2007 9:51 am

slamdog wrote:@ciccio:
ciao ciccio, che ssi ppur tu abbruzzes? :o
no i so Bares................
traslazione: Io sono di Bari :lol:

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SURFiNG
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Post by SURFiNG » Fri Oct 26, 2007 10:57 am

aaa adesso mi ricordooo. don peppinoooooo!!!
translation: ahh, now i remember, don peppino!!!
Some famous words made by my friend Pasquale Zagaria!
welcome slam

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joegiampaoli
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Post by joegiampaoli » Fri Oct 26, 2007 11:44 am

slamdog wrote:
Kram1032 wrote:select the faces, you want to separate and press "p" ;)
I LOVE YOU KRAM! :wink:
hmmmm? :wink:
Joe Giampaoli
Never tie a ship to a single anchor, nor life to a single hope
My Indigo Gallery

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CoolColJ
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Post by CoolColJ » Fri Oct 26, 2007 12:02 pm

I only see half the image :?

Edit - works now

anyway with the water the sun is not penetrating it seems :)

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