Bottle of Jack
- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
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Bottle of Jack
First acceptable test render for a new scene. Will texture the bottle with Jack Daniel graphics and do a glass of Jack with ice. Will do some other stuff to to make it a proper scene, but this is what I am starting with. First render with .09t7.
Thanks go out to DaveC for helping to keep Suzanne in check while she tried to hide my polys.
Thanks go out to DaveC for helping to keep Suzanne in check while she tried to hide my polys.
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- Kosmokrator
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- Location: Greece-Athens
- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
- Contact:
update with uv-mapped textures
Bottle almost complete - needs a cap and mats/textures need to be tweaked here and there.
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- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
- Contact:
- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
i dont think SSS exist in this materials in real life.....generaly drinks like wishkey vodka ect dont have SSS....its "pure"
i wonder how looks this bottle on some hdris env....
i wonder how looks this bottle on some hdris env....
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO
- Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
- Contact:
Kosmokrator
I will use hdri environment (EXR rather) in the final scene. I want to do a whiskey glass, some ice cubes, and maybe a barrel for the background. Of course ideas often change faster than your progress, so we will see...
CoolColJ
I will use some SSS on the plastic cap of the bottle though, I think...
Here is a small update with added glass and ice - got rid of the softbox lights and rendered with an EXR environment.
I will use hdri environment (EXR rather) in the final scene. I want to do a whiskey glass, some ice cubes, and maybe a barrel for the background. Of course ideas often change faster than your progress, so we will see...
CoolColJ
I will use some SSS on the plastic cap of the bottle though, I think...
Here is a small update with added glass and ice - got rid of the softbox lights and rendered with an EXR environment.
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- jack_800x600.png (575.58 KiB) Viewed 3423 times
Hey, Phr0stbyte, that is some cool modeling. The whiskey still looks a little dark or too red to me. But I'm not a drinker, so don't take my word for it. I grabbed your ice material and modified it a little bit. I'll post a render in my gallery soon to show you.
Keep it up, you're learning fast
EDIT: Here's a link to the pic I did with my modified version of your ice material.
http://dodgydavec.deviantart.com/art/Co ... e-65286177
Keep it up, you're learning fast
EDIT: Here's a link to the pic I did with my modified version of your ice material.
http://dodgydavec.deviantart.com/art/Co ... e-65286177
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