Test exit_portal...commenti.

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Giojazz
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Test exit_portal...commenti.

Post by Giojazz » Thu Aug 09, 2007 10:50 am

Questa è la mia prima immagine che posto nel forum.
Elaborata in circa 80minuti con AMD x2 5000.
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prova interno si portale ok-+.jpg
prova interno si portale ok-+.jpg (298.54 KiB) Viewed 5649 times

urusei
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Post by urusei » Thu Aug 09, 2007 10:52 am

Beautiful, I like the lights!

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Olis
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Post by Olis » Thu Aug 09, 2007 10:55 am

Very nice! Especially the floor with its bump.
What is to point out is that the texture on the chairs looks strange. Maybe you could make it look less "mirrored". The furniture is hovering in the air.
Otherwise nice test.

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OnoSendai
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Post by OnoSendai » Thu Aug 09, 2007 11:02 am

Wow, very realistic!
As Olis pointed out, there are gaps between the furniture legs and the floor.
There is also a very small gap in the side of the shelf-stand thing, I think.

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Zom-B
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Post by Zom-B » Thu Aug 09, 2007 11:02 am

nice result for 80minutes on your machine...

But The floor is way to extreme... reduce the IOR, exponent and bump strength.
Before doing such a wooden floor most people should take some minutes to study
wooden floor by staring on it ;-)
polygonmanufaktur.de

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Headroom
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Post by Headroom » Thu Aug 09, 2007 1:19 pm

Giojazz,

Wow! Very nice work!
I would like point out one more minor issue though.
The way the doors in the cabinet are modeled to resemble a frame and panel construction. That means the direction of the texture of the stiles needs to be different from the rails. One needs to be vertical, the other horizontal.
Don't let those suggestions discourage you! It already needs a second look to figure out that is a computer generated image. Most people who I show my pictures and who don't know that it is computer generated don't give it a that second look and are usually quite surprised once they have been told.
If you apply those few rather simple fixes they will not be able to tell the difference.

BTW. Nice textures! Would you be willing to share where you got that nice texture on the bowl containing the fruit ?

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zsouthboy
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Post by zsouthboy » Fri Aug 10, 2007 2:41 am

Good picture. :)

Your scale seems to be slightly off though - check the size of the chairs and table vs. the size of the cabinet.

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Caronte
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Post by Caronte » Fri Aug 10, 2007 7:16 pm

The image looks like a toy probably because scale and the unreal DoF blur.
Sorry about my poor english ;)

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Kosmokrator
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Post by Kosmokrator » Sat Aug 11, 2007 4:12 am

the objects are floating :)
nice scene!!!
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BbB
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Post by BbB » Sat Aug 11, 2007 4:32 am

The furniture's fine. I think it's more the size of the apple. Man, that's one big m*********er.

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OnoSendai
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Post by OnoSendai » Sat Aug 11, 2007 5:01 am

BbB wrote:The furniture's fine. I think it's more the size of the apple. Man, that's one big m*********er.
lol :)

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Kram1032
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Post by Kram1032 » Sat Aug 11, 2007 8:51 am

BbB wrote:The furniture's fine. I think it's more the size of the apple. Man, that's one big m*********er.
and the banana is slightly misshaped, I'd say...

then, the named gaps and
the direction of the texture of the stiles needs to be different from the rails. One needs to be vertical, the other horizontal.
and the other scales...

Besides these, the render is VERY good :)

Don't forget, to have the correct scale in exporters.
What do you use? Blender? Then, 1 meter = 1 Blender Unit ;)

tizxx
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Post by tizxx » Tue Aug 14, 2007 5:35 am

It is a photo...

very good job.

BRAVO.

:lol:

Giojazz
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Post by Giojazz » Wed Aug 15, 2007 3:28 pm

Vi ringrazio per i vostri complimenti, appena avrò un pò di tempo cercherò di apportare all'immagine tutti i vostri consigli, l' immagine non è stata calcolata in 80 minuti, chiedo scusa...mi sono confuso con i tempi, ma in 130 minuti.
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testo tradotto in modo automatico.



Thank you for your congratulations, when I have some time I will try to make the image all your advice, the picture was not calculated in 80 Minutes, I apologise... I am confused with the times, but in 130 minutes.
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