Newbie WIPs

Get feedback from others on your works in progress
BbB
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Newbie WIPs

Post by BbB » Wed Mar 14, 2007 3:41 am

Folks,
I'm relatively new here, and no more than a hobbyist. But I could do with some C+Cs on these couple of small scenes. The renders are quite dirty, just a couple of hours on a slow CPU with a little postprod (denoised). The first is just a few minutes, only to give a rough idea really.
(All modelled in Blender 243, using Indigo 07 test 5 with the (absolutely amazing) Blendigo exporter).
Attachments
im1173783492_filtered.jpg
im1173783492_filtered.jpg (330.39 KiB) Viewed 2230 times
im1173787765_filtered.jpg
im1173787765_filtered.jpg (393.47 KiB) Viewed 2230 times
im1173803206.png
im1173803206.png (871.25 KiB) Viewed 2230 times

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manitwo
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Post by manitwo » Wed Mar 14, 2007 4:03 am

wow - they are good - keep them coming :D

BbB
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Post by BbB » Wed Mar 14, 2007 5:20 am

Thanks a lot! I've updated the first pic after an hour.

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Kram1032
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Post by Kram1032 » Wed Mar 14, 2007 8:09 am

Nice!
Go on ;) :D

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Stur
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Post by Stur » Wed Mar 14, 2007 8:19 am

I really like the chairs :)

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OnoSendai
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Post by OnoSendai » Wed Mar 14, 2007 2:24 pm

Not bad for a 'newbie' :)

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Camox
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Post by Camox » Thu Mar 15, 2007 3:10 am

The second picture is very nice ! Good work :D

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Kram1032
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Post by Kram1032 » Thu Mar 15, 2007 3:57 am

I guess, he/she is a newbie in Indigo, but not in Blender...

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drBouvierLeduc
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Post by drBouvierLeduc » Thu Mar 15, 2007 4:03 am

I want that environment map !

BbB
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Post by BbB » Thu Mar 15, 2007 4:19 am

Thanks for the kind comments. I guess I'm still a newbie from the number of attempts it still takes me to get the objects/materials I'm really after. A lot of trial and error. But I must say I've been spending quite a bit of my spare time on Blender/Indigo since I ran into them earlier this year.

Docteur, the trees at the back of the first pic are not an environment map, but a flat, 10m pixel jpg placed behind the scene and aligned with the general perspective, a bit like a matte painting. This rarely works well in my experience, but I was lucky there because it's hard to discern the perspective in organic shapes like trees, the horizon's flat, and the blur helps too. Otherwise, the scene is lit with a sun.

By the way, I've been rendering overnight and will post updates soon.

Colezero
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Post by Colezero » Fri Mar 16, 2007 3:52 am

Great work, my first pic was horrible... :D

your's are great...

BbB
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Post by BbB » Fri Mar 16, 2007 4:48 am

Thanks a lot. Very nice and encouraging. I got an overnight crash, though, so no updates so far, but I've posted a few completed pics in the gallery.

BbB
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Post by BbB » Fri Mar 16, 2007 8:32 pm

A few more things. A Blender softbody cloth simulation (I couldn't be bothered to properly UV map the wood log), and an updated render of my bathroom image...
Attachments
im1173985947.png
im1173985947.png (723.61 KiB) Viewed 1920 times
im1173983737.png
im1173983737.png (932.96 KiB) Viewed 1920 times

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manitwo
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Post by manitwo » Fri Mar 16, 2007 10:31 pm

these sss-vases rock!
about the bathroom one: really good but still a bit noisy 8) and whats that in the left
upper corner? (looks like its further away but its in focus so it must be near :? )

BbB
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Post by BbB » Fri Mar 16, 2007 10:46 pm

Thanks Manitwo,
The square shape in focus in the bathroom scene is a mirror stuck to the side of the wood table. It's hard to tell, though, as it only reflects the white wall. As for the SSS vases, they're ok, but it's luck really. I still haven't mastered the SSS settings and especially the way they're influenced by the overall scale of the scene... Oh well, needs more trying.

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