X-8 Human Robot
X-8 Human Robot
Hello and greetings to you.
This is my X-8 Robot.
I've worked a few hours on this model and its quite not finished yet, there is a lack of details and the hands a not finished yet.
In the next few days iam going to add more details, more wires, etc.
and of course the hands.
This is a test render with indigo .7 test 5.
The Materials are chrome and some sss.
But i've got some questions or some problems:
1)
If you take a look at the forearms, i just can't add a sss material, because if i render the image with a sss material on the forearms, the arms are just black, i don't know why this happens.
i already checked the normals, they are ok, hopefully. So i simply added a simple diffuse material on the forearms and as you see there are some small artifacts...
2)
Same Problem with the feed, if i try to add SSS to the feed they are just black in the final render. Thats weird, because i can add SSS on the torso with no problem.
3)
The Muscles, or better, the muscle-tips, as you see on the screenshot image, the muscle tips are grey, not black, but they are not defined by a vertex-group, the tips are seperated models. they got their own material, a plain grey deffuse, but in the render they are black. Why?
Screen:
Hopefully you understand what my problems are^^
So Thanks in advance
ColeZero
This is my X-8 Robot.
I've worked a few hours on this model and its quite not finished yet, there is a lack of details and the hands a not finished yet.
In the next few days iam going to add more details, more wires, etc.
and of course the hands.
This is a test render with indigo .7 test 5.
The Materials are chrome and some sss.
But i've got some questions or some problems:
1)
If you take a look at the forearms, i just can't add a sss material, because if i render the image with a sss material on the forearms, the arms are just black, i don't know why this happens.
i already checked the normals, they are ok, hopefully. So i simply added a simple diffuse material on the forearms and as you see there are some small artifacts...
2)
Same Problem with the feed, if i try to add SSS to the feed they are just black in the final render. Thats weird, because i can add SSS on the torso with no problem.
3)
The Muscles, or better, the muscle-tips, as you see on the screenshot image, the muscle tips are grey, not black, but they are not defined by a vertex-group, the tips are seperated models. they got their own material, a plain grey deffuse, but in the render they are black. Why?
Screen:
Hopefully you understand what my problems are^^
So Thanks in advance
ColeZero
@OnoSendai:
No problem, if i don't come up with an idea, i simply remodel them, maybe this helps .
@suvakas:
No,of course not, this looks really better then mine.
This was just a quick test render, to check if anything goes wrong.
So iam trying to fix my issues on the model and then i'll do a better render, even a longer one(this render took me 9min):).
@all:
Thanks for comments, next update in a few days..
greetings
Edit:
ok this is not indigo, but i've done a quick blender render, to show you how it should look like..
No problem, if i don't come up with an idea, i simply remodel them, maybe this helps .
@suvakas:
No,of course not, this looks really better then mine.
This was just a quick test render, to check if anything goes wrong.
So iam trying to fix my issues on the model and then i'll do a better render, even a longer one(this render took me 9min):).
@all:
Thanks for comments, next update in a few days..
greetings
Edit:
ok this is not indigo, but i've done a quick blender render, to show you how it should look like..
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- Kosmokrator
- Posts: 1141
- Joined: Sat Jul 29, 2006 11:52 am
- Location: Greece-Athens
xxmm yes now i see the las post date before xrok1......i think maybe is dead.....and the creator of this mechanoid go for vacations for life time!!
ok just kidding!
i hope some day will see some update of the render and all say
wwooooowwww
indigo rulezz
ok just kidding!
i hope some day will see some update of the render and all say
wwooooowwww
indigo rulezz
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M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
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@xrok1: Is this the first forum you are in? You should try to learn some rules and obey them!
The lesson today is: Don't reply to threads that lay unreplied for many months if you just want to say something like: "wow good render"! You did it quite a lot recently. And everybody got confused, because they thought it was something new and then realised that it was a very old and dead thread afterwards!
The lesson today is: Don't reply to threads that lay unreplied for many months if you just want to say something like: "wow good render"! You did it quite a lot recently. And everybody got confused, because they thought it was something new and then realised that it was a very old and dead thread afterwards!
What rules????????? Are there *any* published rules??? Maybe someone can enlighten me.mrCarnivore wrote:@xrok1: Is this the first forum you are in? You should try to learn some rules and obey them!
That's not a a particularly useful comment and in fact it is actually plain rude considering you didn't start this thread to begin withmrCarnivore wrote:The lesson today is: Don't reply to threads that lay unreplied for many months if you just want to say something like: "wow good render"! You did it quite a lot recently. And everybody got confused, because they thought it was something new and then realised that it was a very old and dead thread afterwards!
There is nothing wrong with bumping an old thread especially if it is to complement the artist and secondly, there are a lot of new users out there who have not seen this thread and maybe it is worth reviving.
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