Landscapes
Re: Landscapes
Very cool. Interesting sky colour.
Re: Landscapes
Hi Ono, thanks!!
4K Panavision.
The diffuse map is not enough for this resolution.
The 21K maps from this page of Ricard Andersson.
He has 42K maps and is possible to obtained it.
https://richardandersson.net/?p=331
4K Panavision.
The diffuse map is not enough for this resolution.
The 21K maps from this page of Ricard Andersson.
He has 42K maps and is possible to obtained it.
https://richardandersson.net/?p=331
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Landscapes
4K panavision.
2h 45m.
WIP with custom atmospheres.
2h 45m.
WIP with custom atmospheres.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Landscapes
I just found this paper, maybe interesting for your awesome work:
https://tampub.uta.fi/bitstream/handle/ ... sequence=1
https://tampub.uta.fi/bitstream/handle/ ... sequence=1
polygonmanufaktur.de
Re: Landscapes
Thanks Zom-B, you are a jewel. I take a look at the paper soon.
Situation 01.
Situation 01.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Landscapes
Beautiful as always!
Re: Landscapes
Is it dawn in the mountains or some kind of optical effect? Can't figure out
Re: Landscapes
Hi Benjamin .
I understand the reading difficulties.
It is a patch of 2 X 2 km of a "ravines", mixed with about 150K patches of grass.
Just playing with a planetary cloud layer that projects shadows from clouds that are out of image.
The view is practically zenithal. The sun zenith is about 65º.
Thanks for your interest .
P.D. : probably an excess of structure applied in the postpro...
I understand the reading difficulties.
It is a patch of 2 X 2 km of a "ravines", mixed with about 150K patches of grass.
Just playing with a planetary cloud layer that projects shadows from clouds that are out of image.
The view is practically zenithal. The sun zenith is about 65º.
Thanks for your interest .
P.D. : probably an excess of structure applied in the postpro...
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Landscapes
Thanks for the reply, gl in your work
Re: Landscapes
Situation 04.
10 X 10 km.
Playing with houdini maps obtained from the terrain without albedo textures; subdivision and displacement.
. Heightmap
. Bedrockmap
. Debrismap
. Sedimentmap
Still v3.8. Waiting for a window in v4 (atmosphere seems that don´t work right actually, the samplecount decrease constantly).
10 X 10 km.
Playing with houdini maps obtained from the terrain without albedo textures; subdivision and displacement.
. Heightmap
. Bedrockmap
. Debrismap
. Sedimentmap
Still v3.8. Waiting for a window in v4 (atmosphere seems that don´t work right actually, the samplecount decrease constantly).
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Landscapes
Can you maybe provide a super simply scene that shows this issue as pigs?
polygonmanufaktur.de
Re: Landscapes
hey yonosoy,
I found this keynote about planet ecosystem generation in the Star Citizen game:
https://www.youtube.com/watch?v=JNj986LBYD4
Maybe interesting for you (and others)
I found this keynote about planet ecosystem generation in the Star Citizen game:
https://www.youtube.com/watch?v=JNj986LBYD4
Maybe interesting for you (and others)
polygonmanufaktur.de
Re: Landscapes
(and others)
This summer I will try to post a tutorial of the workflow. Then maybe other users start with this topic...
Zom-B, I want to send you a wetransfer link with this scene. Thanks for take care about the issue (pretty sure that the problem is with atmosphere material). Please PM me with an email direction. Thank you! (Share the scene with OnoSendai later, please).
Situacion 05.
HD panavision.
10 X 10 km.
Subdivision and displacement.
2 hours rendering.
This summer I will try to post a tutorial of the workflow. Then maybe other users start with this topic...
Zom-B, I want to send you a wetransfer link with this scene. Thanks for take care about the issue (pretty sure that the problem is with atmosphere material). Please PM me with an email direction. Thank you! (Share the scene with OnoSendai later, please).
Situacion 05.
HD panavision.
10 X 10 km.
Subdivision and displacement.
2 hours rendering.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
Re: Landscapes
Starting with Earth simulations again.
"... nor 0.2 galaxys, nor 0.8 little chikens ..."
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